diff options
| author | dhewg | 2011-03-05 18:21:35 +0100 |
|---|---|---|
| committer | dhewg | 2011-03-05 18:47:05 +0100 |
| commit | 94db3403a3fbe228aa25cdde310e2a8daa5c33eb (patch) | |
| tree | 3872223dcf94d33fdd28dce21f3fe6f6a1f300a5 /backends/platform/android/android.h | |
| parent | 7d506ef853a66cc35816926fe739785c2fd1f2d1 (diff) | |
| download | scummvm-rg350-94db3403a3fbe228aa25cdde310e2a8daa5c33eb.tar.gz scummvm-rg350-94db3403a3fbe228aa25cdde310e2a8daa5c33eb.tar.bz2 scummvm-rg350-94db3403a3fbe228aa25cdde310e2a8daa5c33eb.zip | |
ANDROID: Add initial 16bit gfx support
Supported pixel formats: 565, 5551, 4444
Missing: 555 (doesn't exist on GLES)
Diffstat (limited to 'backends/platform/android/android.h')
| -rw-r--r-- | backends/platform/android/android.h | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h index 3ccc84bc7e..2c0641f789 100644 --- a/backends/platform/android/android.h +++ b/backends/platform/android/android.h @@ -103,7 +103,7 @@ private: bool _force_redraw; // Game layer - GLESPalette888Texture *_game_texture; + GLESTexture *_game_texture; int _shake_offset; Common::Rect _focus_rect; @@ -112,7 +112,9 @@ private: bool _show_overlay; // Mouse layer - GLESPalette8888Texture *_mouse_texture; + GLESTexture *_mouse_texture; + GLESPaletteTexture *_mouse_texture_palette; + GLESTexture *_mouse_texture_rgb; Common::Point _mouse_hotspot; int _mouse_targetscale; bool _show_mouse; @@ -144,6 +146,12 @@ private: void deinitSurface(); void initViewport(); +#ifdef USE_RGB_COLOR + Common::String getPixelFormatName(const Graphics::PixelFormat &format) const; + void initTexture(GLESTexture **texture, uint width, uint height, + const Graphics::PixelFormat *format, bool alphaPalette); +#endif + void setupKeymapper(); void _setCursorPalette(const byte *colors, uint start, uint num); @@ -158,11 +166,18 @@ public: virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); + virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; bool setGraphicsMode(const char *name); virtual bool setGraphicsMode(int mode); virtual int getGraphicsMode() const; + +#ifdef USE_RGB_COLOR + virtual Graphics::PixelFormat getScreenFormat() const; + virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const; +#endif + virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format); virtual int getScreenChangeID() const; |
