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author | Johannes Schickel | 2012-06-16 02:18:01 +0200 |
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committer | Johannes Schickel | 2012-06-16 02:18:01 +0200 |
commit | 31880186e1c78023e2e552a7fceaa27c3d2d08b1 (patch) | |
tree | 08f62b1b8d032a490e1d3d63f33814ed93785439 /backends/platform/android/gfx.cpp | |
parent | f917db972e0ae7e4e82a6430010a155cbb3a92c0 (diff) | |
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BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *" as buffer.
This removes the need to convert the parameter to copyRectToScreen to
"const byte *", which is commonly used in games, which use Graphics::Surface
to store their graphics data.
Diffstat (limited to 'backends/platform/android/gfx.cpp')
-rw-r--r-- | backends/platform/android/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index 304031b4ba..a40a9e2ee9 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -421,7 +421,7 @@ void OSystem_Android::grabPalette(byte *colors, uint start, uint num) { pf.colorToRGB(READ_UINT16(p), colors[0], colors[1], colors[2]); } -void OSystem_Android::copyRectToScreen(const byte *buf, int pitch, +void OSystem_Android::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { ENTER("%p, %d, %d, %d, %d, %d", buf, pitch, x, y, w, h); |