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| author | Cameron Cawley | 2019-09-08 19:37:48 +0100 | 
|---|---|---|
| committer | GitHub | 2019-09-08 19:37:48 +0100 | 
| commit | 7a05624e1b3371a2823a46749083fe4bc9eb4a60 (patch) | |
| tree | bbea40660b338a7f830a15a0d9d1a18ed283ccb5 /backends/platform/android/graphics.cpp | |
| parent | 997e15878ad72e773ca3835b756daf02d0f7334d (diff) | |
| download | scummvm-rg350-7a05624e1b3371a2823a46749083fe4bc9eb4a60.tar.gz scummvm-rg350-7a05624e1b3371a2823a46749083fe4bc9eb4a60.tar.bz2 scummvm-rg350-7a05624e1b3371a2823a46749083fe4bc9eb4a60.zip  | |
ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695)
* ANDROID: Rewrite to make use of OpenGLGraphicsManager
* ANDROID: Fix emulated mouse button up events
Diffstat (limited to 'backends/platform/android/graphics.cpp')
| -rw-r--r-- | backends/platform/android/graphics.cpp | 134 | 
1 files changed, 134 insertions, 0 deletions
diff --git a/backends/platform/android/graphics.cpp b/backends/platform/android/graphics.cpp new file mode 100644 index 0000000000..c22e9bf326 --- /dev/null +++ b/backends/platform/android/graphics.cpp @@ -0,0 +1,134 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// Allow use of stuff in <time.h> +#define FORBIDDEN_SYMBOL_EXCEPTION_time_h + +// Disable printf override in common/forbidden.h to avoid +// clashes with log.h from the Android SDK. +// That header file uses +//   __attribute__ ((format(printf, 3, 4))) +// which gets messed up by our override mechanism; this could +// be avoided by either changing the Android SDK to use the equally +// legal and valid +//   __attribute__ ((format(printf, 3, 4))) +// or by refining our printf override to use a varadic macro +// (which then wouldn't be portable, though). +// Anyway, for now we just disable the printf override globally +// for the Android port +#define FORBIDDEN_SYMBOL_EXCEPTION_printf + +#include "backends/platform/android/android.h" +#include "backends/platform/android/graphics.h" +#include "backends/platform/android/jni.h" + +// +// AndroidGraphicsManager +// +AndroidGraphicsManager::AndroidGraphicsManager() { +	ENTER(); + +	// Initialize our OpenGL ES context. +	initSurface(); + +} + +AndroidGraphicsManager::~AndroidGraphicsManager() { +	ENTER(); + +	deinitSurface(); +} + +void AndroidGraphicsManager::initSurface() { +	LOGD("initializing surface"); + +	assert(!JNI::haveSurface()); +	JNI::initSurface(); + +	// Notify the OpenGL code about our context. +	// FIXME: Support OpenGL ES 2 contexts +	setContextType(OpenGL::kContextGLES); + +	// We default to RGB565 and RGBA5551 which is closest to the actual output +	// mode we setup. +	notifyContextCreate(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0)); + +	handleResize(JNI::egl_surface_width, JNI::egl_surface_height); +} + +void AndroidGraphicsManager::deinitSurface() { +	if (!JNI::haveSurface()) +		return; + +	LOGD("deinitializing surface"); + +	notifyContextDestroy(); + +	JNI::deinitSurface(); +} + +void AndroidGraphicsManager::updateScreen() { +	//ENTER(); + +	if (!JNI::haveSurface()) +		return; + +	OpenGLGraphicsManager::updateScreen(); +} + +void AndroidGraphicsManager::displayMessageOnOSD(const char *msg) { +	ENTER("%s", msg); + +	JNI::displayMessageOnOSD(msg); +} + +bool AndroidGraphicsManager::loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format) { +	ENTER("%d, %d, %s", requestedWidth, requestedHeight, format.toString().c_str()); + +	// We get this whenever a new resolution is requested. Since Android is +	// using a fixed output size we do nothing like that here. +	// TODO: Support screen rotation +	return true; +} + +void AndroidGraphicsManager::refreshScreen() { +	//ENTER(); + +	JNI::swapBuffers(); +} + +void *AndroidGraphicsManager::getProcAddress(const char *name) const { +	ENTER("%s", name); + +	// TODO: Support dynamically loaded OpenGL +	return nullptr; +} + +bool AndroidGraphicsManager::notifyMousePosition(Common::Point &mouse) { +	mouse.x = CLIP<int16>(mouse.x, _activeArea.drawRect.left, _activeArea.drawRect.right); +	mouse.y = CLIP<int16>(mouse.y, _activeArea.drawRect.top, _activeArea.drawRect.bottom); + +	setMousePosition(mouse.x, mouse.y); +	mouse = convertWindowToVirtual(mouse.x, mouse.y); + +	return true; +}  | 
