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authorCameron Cawley2019-09-08 19:37:48 +0100
committerGitHub2019-09-08 19:37:48 +0100
commit7a05624e1b3371a2823a46749083fe4bc9eb4a60 (patch)
treebbea40660b338a7f830a15a0d9d1a18ed283ccb5 /backends/platform/android/graphics.h
parent997e15878ad72e773ca3835b756daf02d0f7334d (diff)
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ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695)
* ANDROID: Rewrite to make use of OpenGLGraphicsManager * ANDROID: Fix emulated mouse button up events
Diffstat (limited to 'backends/platform/android/graphics.h')
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diff --git a/backends/platform/android/graphics.h b/backends/platform/android/graphics.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ANDROID_GRAPHICS_H
+#define ANDROID_GRAPHICS_H
+
+#include "common/scummsys.h"
+#include "backends/graphics/opengl/opengl-graphics.h"
+
+class AndroidGraphicsManager : public OpenGL::OpenGLGraphicsManager {
+public:
+ AndroidGraphicsManager();
+ virtual ~AndroidGraphicsManager();
+
+ void initSurface();
+ void deinitSurface();
+
+ void updateScreen();
+
+ void displayMessageOnOSD(const char *msg);
+
+ bool notifyMousePosition(Common::Point &mouse);
+ Common::Point getMousePosition() { return Common::Point(_cursorX, _cursorY); }
+
+protected:
+ void setSystemMousePosition(int x, int y) {}
+
+ bool loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format);
+
+ void refreshScreen();
+
+ void *getProcAddress(const char *name) const;
+
+};
+
+#endif