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| author | Martin Kiewitz | 2010-07-26 15:59:04 +0000 |
|---|---|---|
| committer | Martin Kiewitz | 2010-07-26 15:59:04 +0000 |
| commit | f6e0c2dd2c3eb6b9cde166497a8286f9d3fea543 (patch) | |
| tree | 4795c13d1a0e76b2cae51af8a7139804a81d56b5 /backends/platform/android/org/inodes/gus/scummvm/ScummVM.java | |
| parent | 24c21a9960f9cc815433648b958f4c8cdea57d7b (diff) | |
| download | scummvm-rg350-f6e0c2dd2c3eb6b9cde166497a8286f9d3fea543.tar.gz scummvm-rg350-f6e0c2dd2c3eb6b9cde166497a8286f9d3fea543.tar.bz2 scummvm-rg350-f6e0c2dd2c3eb6b9cde166497a8286f9d3fea543.zip | |
SCI: adding workaround for castle brain room 320
solves bug #3034473, happened also in DOS version of the game but only when exiting the puzzle before solving it
svn-id: r51322
Diffstat (limited to 'backends/platform/android/org/inodes/gus/scummvm/ScummVM.java')
0 files changed, 0 insertions, 0 deletions
