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author | dhewg | 2011-03-13 22:08:19 +0100 |
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committer | dhewg | 2011-03-13 23:30:15 +0100 |
commit | 4267011e3a42b3f633f86e3df6af12c456aa0f60 (patch) | |
tree | a90dc78e2b603a1577d3d46dab64423af106e018 /backends/platform/android/texture.h | |
parent | 3964ce81233c3e76b90cd8363781ac2a0558ed12 (diff) | |
download | scummvm-rg350-4267011e3a42b3f633f86e3df6af12c456aa0f60.tar.gz scummvm-rg350-4267011e3a42b3f633f86e3df6af12c456aa0f60.tar.bz2 scummvm-rg350-4267011e3a42b3f633f86e3df6af12c456aa0f60.zip |
ANDROID: Some texture convinience functions
Diffstat (limited to 'backends/platform/android/texture.h')
-rw-r--r-- | backends/platform/android/texture.h | 40 |
1 files changed, 25 insertions, 15 deletions
diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h index e8f20132f8..547051996b 100644 --- a/backends/platform/android/texture.h +++ b/backends/platform/android/texture.h @@ -59,8 +59,29 @@ public: virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - inline void drawTexture() { - drawTexture(0, 0, _surface.w, _surface.h); + inline void setDrawRect(const Common::Rect &rect) { + _draw_rect = rect; + } + + inline void setDrawRect(int16 w, int16 h) { + _draw_rect = Common::Rect(w, h); + } + + inline void setDrawRect(int16 x1, int16 y1, int16 x2, int16 y2) { + _draw_rect = Common::Rect(x1, y1, x2, y2); + } + + inline const Common::Rect &getDrawRect() { + return _draw_rect; + } + + inline void drawTextureRect() { + drawTexture(_draw_rect.left, _draw_rect.top, + _draw_rect.width(), _draw_rect.height()); + } + + inline void drawTextureOrigin() { + drawTexture(0, 0, _surface.w, _surface.h); } inline GLuint width() const { @@ -136,7 +157,8 @@ protected: GLuint _texture_width; GLuint _texture_height; - // Covers dirty area + Common::Rect _draw_rect; + bool _all_dirty; Common::Rect _dirty_rect; @@ -160,10 +182,6 @@ public: virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - inline void drawTexture() { - drawTexture(0, 0, _surface.w, _surface.h); - } - protected: byte *_pixels; byte *_buf; @@ -217,10 +235,6 @@ public: virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - inline void drawTexture() { - drawTexture(0, 0, _surface.w, _surface.h); - } - virtual const byte *palette_const() const { return _texture; }; @@ -285,10 +299,6 @@ public: virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - inline void drawTexture() { - drawTexture(0, 0, _surface.w, _surface.h); - } - virtual const byte *palette_const() const { return (byte *)_palette; }; |