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authordhewg2011-03-24 18:54:14 +0100
committerdhewg2011-03-24 18:56:54 +0100
commit397fd31a17f007a610aa7b673170983414efb5d5 (patch)
tree70598c3bb269dfa60bb2b18f7e956daeb1371865 /backends/platform/android
parent62f5c475f3bf7482526ce58bd90f37343ef523a6 (diff)
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ANDROID: Cleanup
Diffstat (limited to 'backends/platform/android')
-rw-r--r--backends/platform/android/gfx.cpp5
-rw-r--r--backends/platform/android/texture.cpp36
2 files changed, 25 insertions, 16 deletions
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
index 5b03af9698..e32e2095bc 100644
--- a/backends/platform/android/gfx.cpp
+++ b/backends/platform/android/gfx.cpp
@@ -146,7 +146,6 @@ void OSystem_Android::initTexture(GLESBaseTexture **texture,
}
(*texture)->allocBuffer(width, height);
- (*texture)->fillBuffer(0);
}
#endif
@@ -253,7 +252,6 @@ void OSystem_Android::initOverlay() {
LOGI("overlay size is %ux%u", overlay_width, overlay_height);
_overlay_texture->allocBuffer(overlay_width, overlay_height);
- _overlay_texture->fillBuffer(0);
_overlay_texture->setDrawRect(0, 0,
_egl_surface_width, _egl_surface_height);
}
@@ -268,7 +266,6 @@ void OSystem_Android::initSize(uint width, uint height,
initTexture(&_game_texture, width, height, format);
#else
_game_texture->allocBuffer(width, height);
- _game_texture->fillBuffer(0);
#endif
updateScreenRect();
@@ -710,8 +707,8 @@ void OSystem_Android::setMouseCursor(const byte *buf, uint w, uint h,
assert(keycolor < 256);
byte *p = _mouse_texture_palette->palette() + _mouse_keycolor * 2;
-
WRITE_UINT16(p, READ_UINT16(p) | 1);
+
_mouse_keycolor = keycolor;
WRITE_UINT16(_mouse_texture_palette->palette() + keycolor * 2, 0);
}
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
index 691c384a18..b96d6bf443 100644
--- a/backends/platform/android/texture.cpp
+++ b/backends/platform/android/texture.cpp
@@ -229,8 +229,10 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) {
GLESBaseTexture::allocBuffer(w, h);
- if (_surface.w == oldw && _surface.h == oldh)
+ if (_surface.w == oldw && _surface.h == oldh) {
+ fillBuffer(0);
return;
+ }
delete[] _buf;
delete[] _pixels;
@@ -241,6 +243,8 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) {
_surface.pixels = _pixels;
_surface.pitch = w * _pixelFormat.bytesPerPixel;
+ fillBuffer(0);
+
_buf = new byte[w * h * _surface.bytesPerPixel];
assert(_buf);
}
@@ -358,22 +362,26 @@ void GLESPaletteTexture::allocBuffer(GLuint w, GLuint h) {
GLESBaseTexture::allocBuffer(w, h);
- if (_surface.w == oldw && _surface.h == oldh)
+ if (_surface.w == oldw && _surface.h == oldh) {
+ fillBuffer(0);
return;
+ }
- byte *new_buffer = new byte[_paletteSize +
- _texture_width * _texture_height];
- assert(new_buffer);
+ byte *old_texture = _texture;
- if (_texture) {
- // preserve palette
- memcpy(new_buffer, _texture, _paletteSize);
- delete[] _texture;
- }
+ _texture = new byte[_paletteSize + _texture_width * _texture_height];
+ assert(_texture);
- _texture = new_buffer;
_surface.pixels = _texture + _paletteSize;
_surface.pitch = _texture_width;
+
+ fillBuffer(0);
+
+ if (old_texture) {
+ // preserve palette
+ memcpy(_texture, old_texture, _paletteSize);
+ delete[] old_texture;
+ }
}
void GLESPaletteTexture::fillBuffer(uint32 color) {
@@ -480,8 +488,10 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
GLESBaseTexture::allocBuffer(w, h);
- if (_surface.w == oldw && _surface.h == oldh)
+ if (_surface.w == oldw && _surface.h == oldh) {
+ fillBuffer(0);
return;
+ }
delete[] _buf;
delete[] _pixels;
@@ -494,6 +504,8 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
_surface.bytesPerPixel = 1;
_surface.pitch = w;
+ fillBuffer(0);
+
_buf = new uint16[w * h];
assert(_buf);
}