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| author | dhewg | 2011-03-04 21:41:55 +0100 | 
|---|---|---|
| committer | dhewg | 2011-03-04 21:41:55 +0100 | 
| commit | a913d360f27f300633a8da5997686343e95e56a3 (patch) | |
| tree | aca831453b8ce990187f699a57c788510df1820e /backends/platform/android | |
| parent | f639466ab2417cb8b6052b362b7d624ea739fc8b (diff) | |
| download | scummvm-rg350-a913d360f27f300633a8da5997686343e95e56a3.tar.gz scummvm-rg350-a913d360f27f300633a8da5997686343e95e56a3.tar.bz2 scummvm-rg350-a913d360f27f300633a8da5997686343e95e56a3.zip | |
ANDROID: Clear game texture on initSize()
Gets rid of leftovers
Diffstat (limited to 'backends/platform/android')
| -rw-r--r-- | backends/platform/android/gfx.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index 6c2208fd6f..c71ee178ee 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -152,6 +152,7 @@ void OSystem_Android::initSize(uint width, uint height,  	GLTHREADCHECK;  	_game_texture->allocBuffer(width, height); +	_game_texture->fillBuffer(0);  	int overlay_width = _egl_surface_width;  	int overlay_height = _egl_surface_height; | 
