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authorChris Warren-Smith2011-08-07 21:33:32 +1000
committerChris Warren-Smith2011-08-21 16:37:06 +1000
commit59739a7a0e3e4826ba7b27d5270a8d7a26b787ef (patch)
treedcf98438157963eabd0ca4499b7794548b08f5fa /backends/platform/bada/application.h
parentf705a9b2865a3379b3423c7cc929086eee17a4f1 (diff)
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BADA: Initial BADA port implementation
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BADA_APPLICATION_H
+#define BADA_APPLICATION_H
+
+#include <FBase.h>
+#include <FApp.h>
+#include <FGraphics.h>
+#include <FUi.h>
+#include <FSystem.h>
+
+#include "backends/platform/bada/system.h"
+
+class BadaScummVM : public Osp::App::Application,
+ public Osp::System::IScreenEventListener {
+
+public:
+ BadaScummVM();
+ ~BadaScummVM();
+
+ static Osp::App::Application *createInstance(void);
+
+ bool OnAppInitializing(Osp::App::AppRegistry &appRegistry);
+ bool OnAppTerminating(Osp::App::AppRegistry &appRegistry, bool forcedTermination = false);
+ void OnForeground(void);
+ void OnBackground(void);
+ void OnLowMemory(void);
+ void OnBatteryLevelChanged(Osp::System::BatteryLevel batteryLevel);
+ void OnScreenOn(void);
+ void OnScreenOff(void);
+ void OnUserEventReceivedN(RequestId requestId, Osp::Base::Collection::IList *pArgs);
+
+private:
+ void pauseGame(bool pause);
+ BadaAppForm *_appForm;
+};
+
+#endif