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author | Chris Warren-Smith | 2011-08-07 21:33:32 +1000 |
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committer | Chris Warren-Smith | 2011-08-21 16:37:06 +1000 |
commit | 59739a7a0e3e4826ba7b27d5270a8d7a26b787ef (patch) | |
tree | dcf98438157963eabd0ca4499b7794548b08f5fa /backends/platform/bada/application.h | |
parent | f705a9b2865a3379b3423c7cc929086eee17a4f1 (diff) | |
download | scummvm-rg350-59739a7a0e3e4826ba7b27d5270a8d7a26b787ef.tar.gz scummvm-rg350-59739a7a0e3e4826ba7b27d5270a8d7a26b787ef.tar.bz2 scummvm-rg350-59739a7a0e3e4826ba7b27d5270a8d7a26b787ef.zip |
BADA: Initial BADA port implementation
Diffstat (limited to 'backends/platform/bada/application.h')
-rwxr-xr-x | backends/platform/bada/application.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/backends/platform/bada/application.h b/backends/platform/bada/application.h new file mode 100755 index 0000000000..f0de4a2c72 --- /dev/null +++ b/backends/platform/bada/application.h @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BADA_APPLICATION_H +#define BADA_APPLICATION_H + +#include <FBase.h> +#include <FApp.h> +#include <FGraphics.h> +#include <FUi.h> +#include <FSystem.h> + +#include "backends/platform/bada/system.h" + +class BadaScummVM : public Osp::App::Application, + public Osp::System::IScreenEventListener { + +public: + BadaScummVM(); + ~BadaScummVM(); + + static Osp::App::Application *createInstance(void); + + bool OnAppInitializing(Osp::App::AppRegistry &appRegistry); + bool OnAppTerminating(Osp::App::AppRegistry &appRegistry, bool forcedTermination = false); + void OnForeground(void); + void OnBackground(void); + void OnLowMemory(void); + void OnBatteryLevelChanged(Osp::System::BatteryLevel batteryLevel); + void OnScreenOn(void); + void OnScreenOff(void); + void OnUserEventReceivedN(RequestId requestId, Osp::Base::Collection::IList *pArgs); + +private: + void pauseGame(bool pause); + BadaAppForm *_appForm; +}; + +#endif |