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authorWillem Jan Palenstijn2011-08-22 08:53:42 +0200
committerWillem Jan Palenstijn2011-08-22 08:57:06 +0200
commit4f748884bc48cea7d92b7c28b53744a9a92c2f0c (patch)
treef5b942cc6a4ea5bda64f125b0aa7ab76d7b058d5 /backends/platform/bada/fs.h
parentae19be062824c7e17632d2c4da7ba5c2f4624095 (diff)
parentc39b7491e6a23450ae0dc41ca6f3c3b06ed91c2e (diff)
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Merge pull request #67 from chrisws/initial-bada-port-master
This is the initial implementation of the BADA port.
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef BADA_FILESYSTEM_H
+#define BADA_FILESYSTEM_H
+
+#include <FBaseString.h>
+#include <FBaseUtilStringUtil.h>
+#include <FIoDirectory.h>
+#include <FIoFile.h>
+
+#include "config.h"
+#include "common/scummsys.h"
+#include "common/stream.h"
+#include "backends/fs/abstract-fs.h"
+
+using namespace Osp::Io;
+using namespace Osp::Base;
+using namespace Osp::Base::Utility;
+
+/**
+ * Implementation of the ScummVM file system API based on BADA.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class BadaFilesystemNode : public AbstractFSNode {
+public:
+ /**
+ * Creates a BadaFilesystemNode for a given path.
+ *
+ * @param path the path the new node should point to.
+ */
+ BadaFilesystemNode(const Common::String &path);
+
+ Common::String getDisplayName() const { return _displayName; }
+ Common::String getName() const { return _displayName; }
+ Common::String getPath() const { return _path; }
+
+ bool exists() const;
+ bool isDirectory() const;
+ bool isReadable() const;
+ bool isWritable() const;
+
+ AbstractFSNode *getChild(const Common::String &n) const;
+ bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ AbstractFSNode *getParent() const;
+
+ Common::SeekableReadStream *createReadStream();
+ Common::WriteStream *createWriteStream();
+
+protected:
+ BadaFilesystemNode(const Common::String &root,
+ const Common::String &p);
+ void init(const Common::String &nodePath);
+
+ Common::String _displayName;
+ Common::String _path;
+ String _unicodePath;
+ bool _isValid;
+ bool _isVirtualDir;
+ FileAttributes _attr;
+};
+
+#endif