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author | Chris Warren-Smith | 2011-08-16 10:48:13 +1000 |
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committer | Chris Warren-Smith | 2011-08-21 16:39:00 +1000 |
commit | a3e070de6f83beae65421389ac81a1e1f2d1b376 (patch) | |
tree | df4dbc283e3782367c1f33e4d32861d26b36f5b2 /backends/platform/bada/graphics.h | |
parent | b1e3da6e271ca6a696007f678f57d64a5c577efe (diff) | |
download | scummvm-rg350-a3e070de6f83beae65421389ac81a1e1f2d1b376.tar.gz scummvm-rg350-a3e070de6f83beae65421389ac81a1e1f2d1b376.tar.bz2 scummvm-rg350-a3e070de6f83beae65421389ac81a1e1f2d1b376.zip |
BADA: Review style changes. Fix for image skew in some games
Diffstat (limited to 'backends/platform/bada/graphics.h')
-rwxr-xr-x | backends/platform/bada/graphics.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/bada/graphics.h b/backends/platform/bada/graphics.h index 24cff09731..573965bc36 100755 --- a/backends/platform/bada/graphics.h +++ b/backends/platform/bada/graphics.h @@ -48,13 +48,14 @@ public: void updateScreen();
void setFeatureState(OSystem::Feature f, bool enable);
void setReady();
- bool isReady() {return !_initState;}
+ bool isReady() { return !_initState; }
const Graphics::Font *getFontOSD();
bool moveMouse(int16 &x, int16 &y);
private:
void internUpdateScreen();
bool loadGFXMode();
+ void loadTextures();
void unloadGFXMode();
void refreshGameScreen();
void setInternalMousePosition(int x, int y) {}
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