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authorThomas Fach-Pedersen2013-05-28 00:58:10 +0200
committerThomas Fach-Pedersen2013-05-28 00:58:10 +0200
commitc3de517fb427c681415680daa0e3c5b4f087e095 (patch)
treed46b5792ba03d4382b8330b5ce54f5c347146a3a /backends/platform/bada/main.cpp
parentd409d07677162878ae1c44f8d6ca8995896a72ac (diff)
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VIDEO: Wrap 8-bit smacker audio properly
The accumulator 'bases' is 16-bit but when used in 8-bit audio we need to wrap as if 'bases' is 8-bit. Clipping on output is no longer required. This fixes noise in The Neverhood's in-game "making of" videos, particularly the section called "Construction, powertools & painting", hash 0x21080009. The intro video in The Neverhood is 16-bit audio and was not affected by this bug. No other videos or games have been tested.
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