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| author | Max Horn | 2010-10-24 01:33:24 +0000 |
|---|---|---|
| committer | Max Horn | 2010-10-24 01:33:24 +0000 |
| commit | 2a987c4a318ba7529b373a607eb58cee237b67d5 (patch) | |
| tree | 05a1f92b163f564fa811a8df794da20d512c6792 /backends/platform/dc/input.cpp | |
| parent | 4d6fb4e76819f7e5621685a32f4ff075e7b5674c (diff) | |
| download | scummvm-rg350-2a987c4a318ba7529b373a607eb58cee237b67d5.tar.gz scummvm-rg350-2a987c4a318ba7529b373a607eb58cee237b67d5.tar.bz2 scummvm-rg350-2a987c4a318ba7529b373a607eb58cee237b67d5.zip | |
SWORD25: Simplify & optimize PNG reading code
The interlaced part is untested since I do not know any place
in the game where interlaced data is used.
svn-id: r53757
Diffstat (limited to 'backends/platform/dc/input.cpp')
0 files changed, 0 insertions, 0 deletions
