aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/dc
diff options
context:
space:
mode:
authorJohannes Schickel2012-06-03 02:02:57 +0200
committerJohannes Schickel2012-06-03 02:02:57 +0200
commita401f0a19e09d7d00a3ee94d928db82e658b7b48 (patch)
tree9e3bee460f2db533e42de506faa6cf9d6aea4f42 /backends/platform/dc
parentdb77b9e4a7f8491d45b47b539af2077fb15e9376 (diff)
downloadscummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.tar.gz
scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.tar.bz2
scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.zip
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there.
Diffstat (limited to 'backends/platform/dc')
-rw-r--r--backends/platform/dc/dc.h2
-rw-r--r--backends/platform/dc/display.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index 8ca48bf19e..ffe003ea1d 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -142,7 +142,7 @@ public:
void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format);
// Replace the specified range of cursor the palette with new colors.
void setCursorPalette(const byte *colors, uint start, uint num);
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index e886b55869..e4e9a94ec8 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -293,7 +293,7 @@ void OSystem_Dreamcast::warpMouse(int x, int y)
void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h,
int hotspot_x, int hotspot_y,
- uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format)
+ uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format)
{
_ms_cur_w = w;
_ms_cur_h = h;