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author | Andre Heider | 2010-09-05 15:26:00 +0000 |
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committer | Andre Heider | 2010-09-05 15:26:00 +0000 |
commit | 09834b8bec5fdaf24719988376debf8671518846 (patch) | |
tree | fd25fc6b22f8935d4ccd30c122c972106b6ca52a /backends/platform/dingux/dingux-events.cpp | |
parent | 402c71860f0a6f254604b1fbd1a763d470c859c0 (diff) | |
parent | 13e24af0cace8599d31c8bb7381fa9fce49a8e6e (diff) | |
download | scummvm-rg350-09834b8bec5fdaf24719988376debf8671518846.tar.gz scummvm-rg350-09834b8bec5fdaf24719988376debf8671518846.tar.bz2 scummvm-rg350-09834b8bec5fdaf24719988376debf8671518846.zip |
MERGE: Merge trunk to branch.
svn-id: r52564
Diffstat (limited to 'backends/platform/dingux/dingux-events.cpp')
-rw-r--r-- | backends/platform/dingux/dingux-events.cpp | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/backends/platform/dingux/dingux-events.cpp b/backends/platform/dingux/dingux-events.cpp new file mode 100644 index 0000000000..b6070f68ca --- /dev/null +++ b/backends/platform/dingux/dingux-events.cpp @@ -0,0 +1,215 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/platform/dingux/dingux.h" + +#include "graphics/scaler/aspect.h" // for aspect2Real + +#if defined (DINGUX) + +#define PAD_UP SDLK_UP +#define PAD_DOWN SDLK_DOWN +#define PAD_LEFT SDLK_LEFT +#define PAD_RIGHT SDLK_RIGHT +#define BUT_A SDLK_LCTRL +#define BUT_B SDLK_LALT +#define BUT_X SDLK_SPACE +#define BUT_Y SDLK_LSHIFT +#define BUT_SELECT SDLK_ESCAPE +#define BUT_START SDLK_RETURN +#define TRIG_L SDLK_TAB +#define TRIG_R SDLK_BACKSPACE + +static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { + if (key >= SDLK_F1 && key <= SDLK_F9) { + return key - SDLK_F1 + Common::ASCII_F1; + } else if (key >= SDLK_KP0 && key <= SDLK_KP9) { + return key - SDLK_KP0 + '0'; + } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) { + return key; + } else if (unicode) { + return unicode; + } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) { + return key & ~0x20; + } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) { + return 0; + } + return key; +} + +bool OSystem_SDL_Dingux::remapKey(SDL_Event &ev, Common::Event &event) { + if (ev.key.keysym.sym == PAD_UP) { + if (ev.type == SDL_KEYDOWN) { + _km.y_vel = -1; + _km.y_down_count = 1; + } else { + _km.y_vel = 0; + _km.y_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + + return true; + } else if (ev.key.keysym.sym == PAD_DOWN) { + if (ev.type == SDL_KEYDOWN) { + _km.y_vel = 1; + _km.y_down_count = 1; + } else { + _km.y_vel = 0; + _km.y_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + + return true; + } else if (ev.key.keysym.sym == PAD_LEFT) { + if (ev.type == SDL_KEYDOWN) { + _km.x_vel = -1; + _km.x_down_count = 1; + } else { + _km.x_vel = 0; + _km.x_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + + return true; + } else if (ev.key.keysym.sym == PAD_RIGHT) { + if (ev.type == SDL_KEYDOWN) { + _km.x_vel = 1; + _km.x_down_count = 1; + } else { + _km.x_vel = 0; + _km.x_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + + return true; + } else if (ev.key.keysym.sym == BUT_Y) { // left mouse button + if (ev.type == SDL_KEYDOWN) { + event.type = Common::EVENT_LBUTTONDOWN; + } else { + event.type = Common::EVENT_LBUTTONUP; + } + + fillMouseEvent(event, _km.x, _km.y); + + return true; + } else if (ev.key.keysym.sym == BUT_B) { // right mouse button + if (ev.type == SDL_KEYDOWN) { + event.type = Common::EVENT_RBUTTONDOWN; + } else { + event.type = Common::EVENT_RBUTTONUP; + } + + fillMouseEvent(event, _km.x, _km.y); + + return true; + } else if (ev.key.keysym.sym == BUT_X) { // '.' skip dialogue + ev.key.keysym.sym = SDLK_PERIOD; + ev.key.keysym.mod = (SDLMod)0; + ev.key.keysym.unicode = '.'; + } else if (ev.key.keysym.sym == TRIG_L) { // global menu + ev.key.keysym.sym = SDLK_F5; + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = Common::ASCII_F5; + event.kbd.flags = Common::KBD_CTRL; + + if (ev.type == SDL_KEYDOWN) { + event.type = Common::EVENT_KEYDOWN; + } else { + event.type = Common::EVENT_KEYUP; + } + + return true; + } else if (ev.key.keysym.sym == BUT_A) { // virtual keyboard + ev.key.keysym.sym = SDLK_0; + + event.kbd.keycode = Common::KEYCODE_0; + event.kbd.ascii = '0'; + event.kbd.flags = 0; + + if (ev.type == SDL_KEYDOWN) { + event.type = Common::EVENT_KEYDOWN; + } else { + event.type = Common::EVENT_KEYUP; + } + + return true; + } else if (ev.key.keysym.sym == BUT_SELECT) { // virtual keyboard + ev.key.keysym.sym = SDLK_F7; + + } else if (ev.key.keysym.sym == BUT_START) { // F5, menu in some games + ev.key.keysym.sym = SDLK_F5; + + } else if (ev.key.keysym.sym == TRIG_R) { // ESC + ev.key.keysym.sym = SDLK_ESCAPE; + } else { + event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; + event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + } + + return false; +} + +void OSystem_SDL_Dingux::fillMouseEvent(Common::Event &event, int x, int y) { + if (_videoMode.mode == GFX_HALF && !_overlayVisible) { + event.mouse.x = x * 2; + event.mouse.y = y * 2; + } else { + event.mouse.x = x; + event.mouse.y = y; + } + + // Update the "keyboard mouse" coords + _km.x = x; + _km.y = y; + + // Adjust for the screen scaling + if (!_overlayVisible) { + event.mouse.x /= _videoMode.scaleFactor; + event.mouse.y /= _videoMode.scaleFactor; + if (_videoMode.aspectRatioCorrection) + event.mouse.y = aspect2Real(event.mouse.y); + } +} + +void OSystem_SDL_Dingux::warpMouse(int x, int y) { + if (_mouseCurState.x != x || _mouseCurState.y != y) { + if (_videoMode.mode == GFX_HALF && !_overlayVisible) { + x = x / 2; + y = y / 2; + } + } + OSystem_SDL::warpMouse(x, y); +} + +#endif + |