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authorEugene Sandulenko2016-10-09 16:04:28 +0200
committerEugene Sandulenko2016-10-09 16:05:28 +0200
commit42a023b81fe5175232b82dcf21b88ce285400c4b (patch)
treeb365da19e5b733b9b32c17efb4b8d5c11803f583 /backends/platform/dingux
parentd4c8b787d207912301c5dae5ea32b3a7a3cc6d52 (diff)
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GCW0: Mention that only 320x240 games are supported
Diffstat (limited to 'backends/platform/dingux')
-rw-r--r--backends/platform/dingux/README.GCW05
1 files changed, 5 insertions, 0 deletions
diff --git a/backends/platform/dingux/README.GCW0 b/backends/platform/dingux/README.GCW0
index 1b7e30e266..bf344b43a5 100644
--- a/backends/platform/dingux/README.GCW0
+++ b/backends/platform/dingux/README.GCW0
@@ -27,6 +27,11 @@ It's pretty simple if you are running Linux on an x86/amd64 machine:
Troubleshooting
===============
+Please be advised that currently only games with a resolution above 320x240
+are disabled due to the limited screen resolution on GCW0. This could be
+changed in the future, but higher resolution games will require use of
+the HDMI display port.
+
In case you need to submit a bugreport, you may find the log file at the
following path: