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author | James Brown | 2006-07-09 15:32:06 +0000 |
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committer | James Brown | 2006-07-09 15:32:06 +0000 |
commit | 140097267fe8f9beaa7d6310a112326b3b9d8f16 (patch) | |
tree | 8995fb4bfaf628961fedb0a6d89cec76234d917c /backends/platform/ds/arm7/source | |
parent | 1ffa13180f9b0eef110a6548d840257c15343804 (diff) | |
download | scummvm-rg350-140097267fe8f9beaa7d6310a112326b3b9d8f16.tar.gz scummvm-rg350-140097267fe8f9beaa7d6310a112326b3b9d8f16.tar.bz2 scummvm-rg350-140097267fe8f9beaa7d6310a112326b3b9d8f16.zip |
Final fixes. Builds fine now, apart from a few still-missing-from-svn files
svn-id: r23461
Diffstat (limited to 'backends/platform/ds/arm7/source')
-rw-r--r-- | backends/platform/ds/arm7/source/main.cpp | 568 |
1 files changed, 2 insertions, 566 deletions
diff --git a/backends/platform/ds/arm7/source/main.cpp b/backends/platform/ds/arm7/source/main.cpp index f5518be647..c5cf7e406f 100644 --- a/backends/platform/ds/arm7/source/main.cpp +++ b/backends/platform/ds/arm7/source/main.cpp @@ -32,573 +32,9 @@ #include <arm7/clock.h> #include <stdlib.h> #include <string.h> +#include <registers_alt.h> -#include <nds/scummvm_ipc.h> -////////////////////////////////////////////////////////////////////// - - -#define TOUCH_CAL_X1 (*(vs16*)0x027FFCD8) -#define TOUCH_CAL_Y1 (*(vs16*)0x027FFCDA) -#define TOUCH_CAL_X2 (*(vs16*)0x027FFCDE) -#define TOUCH_CAL_Y2 (*(vs16*)0x027FFCE0) -#define SCREEN_WIDTH 256 -#define SCREEN_HEIGHT 192 -s32 TOUCH_WIDTH = TOUCH_CAL_X2 - TOUCH_CAL_X1; -s32 TOUCH_HEIGHT = TOUCH_CAL_Y2 - TOUCH_CAL_Y1; -s32 TOUCH_OFFSET_X = ( ((SCREEN_WIDTH -60) * TOUCH_CAL_X1) / TOUCH_WIDTH ) - 28; -s32 TOUCH_OFFSET_Y = ( ((SCREEN_HEIGHT-60) * TOUCH_CAL_Y1) / TOUCH_HEIGHT ) - 28; - -vu8* soundData; - -vu8* soundBuffer; -vu8* arm9Buffer; -bool soundFilled[4]; - -int playingSection; - -bool needSleep = false; -int temp; - -int adpcmBufferNum = 0; - -// those are pixel positions of the two points you click when calibrating -#define TOUCH_CNTRL_X1 (*(vu8*)0x027FFCDC) -#define TOUCH_CNTRL_Y1 (*(vu8*)0x027FFCDD) -#define TOUCH_CNTRL_X2 (*(vu8*)0x027FFCE2) -#define TOUCH_CNTRL_Y2 (*(vu8*)0x027FFCE3) - - -////////////////////////////////////////////////////////////////////// - -/* -void startSound(int sampleRate, const void* data, uint32 bytes, u8 channel=0, u8 vol=0x7F, u8 pan=63, u8 format=0) { - SCHANNEL_TIMER(channel) = SOUND_FREQ(sampleRate); - SCHANNEL_SOURCE(channel) = (uint32)data; - SCHANNEL_LENGTH(channel) = bytes; - SCHANNEL_CR(channel) = SOUND_ENABLE | SOUND_ONE_SHOT | SOUND_VOL(vol) | SOUND_PAN(pan) | (format==1?SOUND_8BIT:SOUND_16BIT); -} - - -s8 getFreeSoundChannel() { - for (int i=0; i<16; i++) { - if ( (SCHANNEL_CR(i) & SOUND_ENABLE) == 0 ) return i; - } - return -1; -} -*/ - - -s8 getFreeSoundChannel() { -// return 0; - for (int i=0; i<16; i++) { - if ( (SCHANNEL_CR(i) & SCHANNEL_ENABLE) == 0 ) return i; - } - return -1; -} - -void startSound(int sampleRate, const void* data, uint32 bytes, u8 channel=0, u8 vol=0x7F, u8 pan=63, u8 format=0) { - REG_IME = IME_DISABLE; - - channel = getFreeSoundChannel(); -/* if (format == 2) { - channel = 1; - } else { - channel = 0; - }*/ - - if (channel > 1) channel = 1; - - bytes &= ~7; // Multiple of 4 bytes! -// bytes += 4; - - SCHANNEL_CR(channel) = 0; - SCHANNEL_TIMER(channel) = SOUND_FREQ(sampleRate); - SCHANNEL_SOURCE(channel) = ((uint32) (data)); - SCHANNEL_LENGTH(channel) = ((bytes & 0x7FFFFFFF) >> 2); - SCHANNEL_REPEAT_POINT(channel) = 0; - - SCHANNEL_CR(channel + 2) = 0; - SCHANNEL_TIMER(channel + 2) = SOUND_FREQ(sampleRate); - SCHANNEL_SOURCE(channel + 2) = ((uint32) (data)); - SCHANNEL_LENGTH(channel + 2) = ((bytes & 0x7FFFFFFF) >> 2); - SCHANNEL_REPEAT_POINT(channel + 2) = 0; - - uint32 flags = SCHANNEL_ENABLE | SOUND_VOL(vol) | SOUND_PAN(pan); - - switch (format) { - case 1: { - flags |= SOUND_8BIT; - flags |= SOUND_REPEAT;// | (1 << 15); - break; - } - - case 0: { - flags |= SOUND_16BIT; - flags |= SOUND_REPEAT;// | (1 << 15); - break; - } - - case 2: { - flags |= SOUND_FORMAT_ADPCM; - flags |= SOUND_ONE_SHOT;// | (1 << 15); - - SCHANNEL_SOURCE(channel) = (unsigned int) IPC->adpcm.buffer[0]; - //bytes += 32; - SCHANNEL_LENGTH(channel) = (((bytes + 4) & 0x7FFFFFFF) >> 2); - - SCHANNEL_CR(channel + 1) = 0; - SCHANNEL_SOURCE(channel + 1) = (unsigned int) IPC->adpcm.buffer[0]; - SCHANNEL_LENGTH(channel + 1) = (((bytes + 4) & 0x7FFFFFFF) >> 2); - SCHANNEL_TIMER(channel + 1) = SOUND_FREQ(sampleRate); - SCHANNEL_REPEAT_POINT(channel + 1) = 0; - SCHANNEL_CR(channel + 1) = flags; - temp = bytes; - adpcmBufferNum = 0; - break; - } - } - - -// if (bytes & 0x80000000) { -// flags |= SOUND_REPEAT; -// } else { -// } - - - - - soundData = (vu8* ) data; - - SCHANNEL_CR(channel) = flags; - SCHANNEL_CR(channel + 2) = flags; - - - - if (channel == 0) { - for (volatile int i = 0; i < 16384 * 2; i++) { - // Delay loop - this makes everything stay in sync! - } - - TIMER0_CR = 0; - TIMER0_DATA = SOUND_FREQ(sampleRate) * 2; - TIMER0_CR = TIMER_ENABLE | TIMER_DIV_1; - - TIMER1_CR = 0; - TIMER1_DATA = 65536 - ((bytes & 0x7FFFFFFF) >> 3); // Trigger four times during the length of the buffer - TIMER1_CR = TIMER_ENABLE | TIMER_IRQ_REQ | TIMER_CASCADE; - - playingSection = 0; - } else { - for (volatile int i = 0; i < 16384 * 2; i++) { - // Delay loop - this makes everything stay in sync! - } - - TIMER2_CR = 0; - TIMER2_DATA = SOUND_FREQ(sampleRate) * 2; - TIMER2_CR = TIMER_ENABLE | TIMER_DIV_1; - - TIMER3_CR = 0; - TIMER3_DATA = 65536 - ((bytes & 0x7FFFFFFF) >> 3); // Trigger four times during the length of the buffer - TIMER3_CR = TIMER_ENABLE | TIMER_IRQ_REQ | TIMER_CASCADE; - - for (int r = 0; r < 4; r++) { -// IPC->streamFillNeeded[r] = true; - } - - IPC->streamPlayingSection = 0; - } - - - -// IPC->fillSoundFirstHalf = true; -// IPC->fillSoundSecondHalf = true; -// soundFirstHalf = true; - - REG_IME = IME_ENABLE; -} - -void stopSound(int chan) { - SCHANNEL_CR(chan) = 0; -} - -void DummyHandler() { - REG_IF = REG_IF; -} - -uint16 powerManagerWrite(uint32 command, u32 data, bool enable) { - - uint16 result; - SerialWaitBusy(); - - // Write the command and wait for it to complete - REG_SPICNT = SPI_ENABLE | SPI_BAUD_1MHz | (1 << 11); - REG_SPIDATA = command | 0x80; - SerialWaitBusy(); - - // Write the second command and clock in the data - REG_SPICNT = SPI_ENABLE | SPI_BAUD_1MHz; - REG_SPIDATA = 0; - SerialWaitBusy(); - - result = REG_SPIDATA & 0xFF; - - - - // Write the command and wait for it to complete - REG_SPICNT = SPI_ENABLE | SPI_BAUD_1MHz | (1 << 11); - REG_SPIDATA = command; - SerialWaitBusy(); - - // Write the second command and clock in the data - REG_SPICNT = SPI_ENABLE | SPI_BAUD_1MHz; - REG_SPIDATA = enable? (result | data): (result & ~data); - SerialWaitBusy(); -} - -/* -void performSleep() { - - powerManagerWrite(0, 0x30, true); - - // Here, I set up a dummy interrupt handler, then trigger all interrupts. - // These are just aknowledged by the handler without doing anything else. - // Why? Because without it the sleep mode will only happen once, and then - // never again. I got the idea from reading the MoonShell source. - IME = 0; - u32 irq = (u32) IRQ_HANDLER; - IRQ_HANDLER = DummyHandler; - IF = ~0; - IME = 1; - - - // Now save which interrupts are enabled, then set only the screens unfolding - // interrupt to be enabled, so that the first interrupt that happens is the - // one I want. - int saveInts = IE; - - - - IE = IRQ_TIMER0; // Screens unfolding interrupt - - // Now call the sleep function in the bios - bool b; - do { - TIMER0_CR = 0; - TIMER0_DATA = TIMER_FREQ(20); - TIMER0_CR = TIMER_ENABLE | TIMER_DIV_64; - - swiDelay(100); - - swiSleep(); - - swiDelay(100); - - powerManagerWrite(0, 0x30, b = !b); - } while (!(TIMER0_CR & TIMER_ENABLE)); - - TIMER0_CR = 0; - - // We're back from sleep, now restore the interrupt state and IRQ handler - IRQ_HANDLER = (void (*)()) irq; - IE = saveInts; - IF = ~0; - IME = 1; - - - - powerManagerWrite(0, 0x30, false); -} -*/ - - -void performSleep() { - powerManagerWrite(0, 0x30, true); - - IPC->performArm9SleepMode = true; // Tell ARM9 to sleep - -// u32 irq = (u32) IRQ_HANDLER; -// IRQ_HANDLER = DummyHandler; -// POWER_CR &= ~POWER_SOUND; - -// int saveInts = REG_IE; -// REG_IE = (1 << 22) | IRQ_VBLANK; // Lid open -// *((u32*) (0x0380FFF8)) = *((u32*) (0x0380FFF8)) | (REG_IE & REG_IF); -// VBLANK_INTR_WAIT_FLAGS = IRQ_VBLANK; - - - int r = 0; - while ((REG_KEYXY & (1 << 7))) { // Wait for lid to open - swiDelay(1000000); - r++; - } - -// IRQ_HANDLER = (void (*)()) irq; - IPC->performArm9SleepMode = false; // Tell ARM9 to wake up -// REG_IE = saveInts; - -// POWER_CR |= POWER_SOUND; - - powerManagerWrite(0, 0x30, false); -} - -////////////////////////////////////////////////////////////////////// - - -void InterruptHandler(void) { - static int heartbeat = 0; - - if (REG_IF & IRQ_TIMER1) { - - IPC->fillNeeded[playingSection] = true; - soundFilled[playingSection] = false; - - if (playingSection == 3) { -// IME = IME_DISABLED; - - // while (SCHANNEL_CR(0) & SCHANNEL_ENABLE) { - // } -// SCHANNEL_CR(0) &= ~SCHANNEL_ENABLE; - -// SCHANNEL_CR(0) |= SCHANNEL_ENABLE; -// TIMER1_CR = 0; -// TIMER1_CR = TIMER_ENABLE | TIMER_IRQ_REQ | TIMER_CASCADE; - - playingSection = 0; - -// IME = IME_ENABLED; - } else { - playingSection++; - } - - IPC->playingSection = playingSection; - -/* for (int r = 0; r < 4; r++) { - //if ((!soundFilled[r]) && (!IPC->fillNeeded[playingSection])) { - memcpy((void *) (soundBuffer + (r * 1024)), (void *) (arm9Buffer + (r * 1024)), 1024); - - vu16* p = (vu16 *) (soundBuffer); - //for (int t = 0; t < 2048; t++) { - // *(p + t) = (t & 1)? 0xF000: 0x0000; - //} - soundFilled[r] = true; - //} - }*/ - - - REG_IF = IRQ_TIMER1; - } - - - if (REG_IF & IRQ_TIMER3) { - while (IPC->adpcm.semaphore); // Wait for buffer to become free if needed - IPC->adpcm.semaphore = true; // Lock the buffer structure to prevent clashing with the ARM7 - - IPC->streamFillNeeded[IPC->streamPlayingSection] = true; - - if (IPC->streamPlayingSection == 3) { - IPC->streamPlayingSection = 0; - } else { - IPC->streamPlayingSection++; - } - - REG_IF = IRQ_TIMER3; - - IPC->adpcm.semaphore = false; - } - - -// IPC->performArm9SleepMode = false; - - // precalculate some values -// static int16 TOUCH_WIDTH = TOUCH_CAL_X2 - TOUCH_CAL_X1; -// static int16 TOUCH_HEIGHT = TOUCH_CAL_Y2 - TOUCH_CAL_Y1; -// static int16 CNTRL_WIDTH = TOUCH_CNTRL_X2 - (TOUCH_CNTRL_X1 - 8); -// static int16 CNTRL_HEIGHT = TOUCH_CNTRL_Y2 - (TOUCH_CNTRL_Y1 - 8); - - - - - - if (REG_IF & IRQ_VBLANK) { - uint16 but=0, x=0, y=0, xpx=0, ypx=0, z1=0, z2=0, batt=0, aux=0; - int t1=0, t2=0; - uint32 temp=0; - uint8 ct[sizeof(IPC->curtime)]; - - - // Update the heartbeat - heartbeat++; - - // Read the X/Y buttons and the /PENIRQ line - but = REG_KEYXY; - if (!(but & 0x40)) { - // Read the touch screen - touchPosition p = touchReadXY(); - -// x = touchRead(TSC_MEASURE_X); - // y = touchRead(TSC_MEASURE_Y); - - x = p.x; - y = p.y; - - xpx = p.px; - ypx = p.py; - -// xpx = ( ((SCREEN_WIDTH -60) * x) / TOUCH_WIDTH ) - TOUCH_OFFSET_X; - // ypx = ( ((SCREEN_HEIGHT-60) * y) / TOUCH_HEIGHT ) - TOUCH_OFFSET_Y; - -// xpx = (IPC->touchX - (int16) TOUCH_CAL_X1) * CNTRL_WIDTH / TOUCH_WIDTH + (int16) (TOUCH_CNTRL_X1 - 8); - // ypx = (IPC->touchY - (int16) TOUCH_CAL_Y1) * CNTRL_HEIGHT / TOUCH_HEIGHT + (int16) (TOUCH_CNTRL_Y1 - 8); - - - z1 = touchRead(TSC_MEASURE_Z1); - z2 = touchRead(TSC_MEASURE_Z2); - } - - if (but & (1 << 7)) { // Check if screen is folded - needSleep = true; - } - - - batt = touchRead(TSC_MEASURE_BATTERY); - aux = touchRead(TSC_MEASURE_AUX); - - // Read the time - rtcGetTime((uint8 *)ct); - BCDToInteger((uint8 *)&(ct[1]), 7); - - // Read the temperature - temp = touchReadTemperature(&t1, &t2); - - // Update the IPC struct - IPC->heartbeat = heartbeat; - IPC->buttons = but; - IPC->touchX = x; - IPC->touchY = y; - IPC->touchXpx = xpx; - IPC->touchYpx = ypx; - IPC->touchZ1 = z1; - IPC->touchZ2 = z2; - IPC->battery = batt; - IPC->aux = aux; - - for(u32 i=0; i<sizeof(ct); i++) { - IPC->curtime[i] = ct[i]; - } - - IPC->temperature = temp; - IPC->tdiode1 = t1; - IPC->tdiode2 = t2; - - - - //sound code :) - TransferSound *snd = IPC->soundData; - IPC->soundData = 0; - if (snd) { - for (int i=0; i<snd->count; i++) { - s8 chan = getFreeSoundChannel(); - if (snd->data[i].rate > 0) { - if (chan >= 0) { - startSound(snd->data[i].rate, snd->data[i].data, snd->data[i].len, chan, snd->data[i].vol, snd->data[i].pan, snd->data[i].format); - } - } else { - stopSound(-snd->data[i].rate); - } - } - } - - REG_IF = IRQ_VBLANK; - } - -} - - -////////////////////////////////////////////////////////////////////// - - -int main(int argc, char ** argv) { - // Reset the clock if needed - rtcReset(); - - //enable sound - powerON(POWER_SOUND); - SOUND_CR = SOUND_ENABLE | SOUND_VOL(0x7F); - IPC->soundData = 0; - IPC->reset = false; - - - for (int r = 0; r < 8; r++) { - IPC->adpcm.arm7Buffer[r] = (u8 *) malloc(512); - } - - for (int r = 0; r < 4; r++) { - soundFilled[r] = false; - } - - - // Set up the interrupt handler - REG_IME = 0; - IRQ_HANDLER = &InterruptHandler; - REG_IE = IRQ_VBLANK | IRQ_TIMER1 | IRQ_TIMER3; - REG_IF = ~0; - DISP_SR = DISP_VBLANK_IRQ; - REG_IME = 1; - - - - // Keep the ARM7 out of main RAM - while (1) { - if (needSleep) { - performSleep(); - needSleep = false; - } -// if (IPC->reset) { -// swiSoftReset(); -// } - } - return 0; -} - - -////////////////////////////////////////////////////////////////////// - -/* ScummVMDS - Scumm Interpreter DS Port - * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header: /cvsroot/scummvm/scummvm/backends/fs/fs.cpp,v 1.3.2.1 2004/12/18 02:33:52 fingolfin Exp $ - */ - -////////////////////////////////////////////////////////////////////// -// Simple ARM7 stub (sends RTC, TSC, and X/Y data to the ARM 9) -// -- joat -// -- modified by Darkain and others -////////////////////////////////////////////////////////////////////// - - -#include <nds.h> - -#include <bios.h> -#include <arm7/touch.h> -#include <arm7/clock.h> -#include <stdlib.h> -#include <string.h> - -#include <nds/scummvm_ipc.h> +#include <NDS/scummvm_ipc.h> ////////////////////////////////////////////////////////////////////// |