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authorMax Horn2010-07-05 16:10:22 +0000
committerMax Horn2010-07-05 16:10:22 +0000
commite4ec2e6403211abd52806d19732ac30d9a874f92 (patch)
tree5d119fb8ef2186abb9095374f8fe6e25b65bd2b8 /backends/platform/ds/arm7
parentd5c78f78c545cb16e2dd73ab28da1ff6341048fe (diff)
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DS: Code formatting: "char* foo" -> "char *foo"
svn-id: r50688
Diffstat (limited to 'backends/platform/ds/arm7')
-rw-r--r--backends/platform/ds/arm7/source/main.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/backends/platform/ds/arm7/source/main.cpp b/backends/platform/ds/arm7/source/main.cpp
index a4cde02ba6..b45b601bda 100644
--- a/backends/platform/ds/arm7/source/main.cpp
+++ b/backends/platform/ds/arm7/source/main.cpp
@@ -58,10 +58,10 @@ s32 TOUCH_HEIGHT = TOUCH_CAL_Y2 - TOUCH_CAL_Y1;
s32 TOUCH_OFFSET_X = ( ((SCREEN_WIDTH -60) * TOUCH_CAL_X1) / TOUCH_WIDTH ) - 28;
s32 TOUCH_OFFSET_Y = ( ((SCREEN_HEIGHT-60) * TOUCH_CAL_Y1) / TOUCH_HEIGHT ) - 28;
-vu8* soundData;
+vu8 *soundData;
-vu8* soundBuffer;
-vu8* arm9Buffer;
+vu8 *soundBuffer;
+vu8 *arm9Buffer;
bool soundFilled[4];
int playingSection;
@@ -81,7 +81,7 @@ int adpcmBufferNum = 0;
//////////////////////////////////////////////////////////////////////
/*
-void startSound(int sampleRate, const void* data, uint32 bytes, u8 channel=0, u8 vol=0x7F, u8 pan=63, u8 format=0) {
+void startSound(int sampleRate, const void *data, uint32 bytes, u8 channel=0, u8 vol=0x7F, u8 pan=63, u8 format=0) {
SCHANNEL_TIMER(channel) = SOUND_FREQ(sampleRate);
SCHANNEL_SOURCE(channel) = (uint32)data;
SCHANNEL_LENGTH(channel) = bytes;
@@ -106,7 +106,7 @@ s8 getFreeSoundChannel() {
return -1;
}
-void startSound(int sampleRate, const void* data, uint32 bytes, u8 channel=0, u8 vol=0x7F, u8 pan=63, u8 format=0) {
+void startSound(int sampleRate, const void *data, uint32 bytes, u8 channel=0, u8 vol=0x7F, u8 pan=63, u8 format=0) {
// REG_IME = IME_DISABLE;
channel = getFreeSoundChannel();
@@ -177,7 +177,7 @@ void startSound(int sampleRate, const void* data, uint32 bytes, u8 channel=0, u8
- soundData = (vu8* ) data;
+ soundData = (vu8 *) data;
SCHANNEL_CR(channel) = flags;
SCHANNEL_CR(channel + 2) = flags;
@@ -386,7 +386,7 @@ void InterruptTimer1() {
//if ((!soundFilled[r]) && (!IPC->fillNeeded[playingSection])) {
memcpy((void *) (soundBuffer + (r * 1024)), (void *) (arm9Buffer + (r * 1024)), 1024);
- vu16* p = (vu16 *) (soundBuffer);
+ vu16 *p = (vu16 *) (soundBuffer);
//for (int t = 0; t < 2048; t++) {
// *(p + t) = (t & 1)? 0xF000: 0x0000;
//}