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authorNeeraj Kumar2010-06-08 17:24:29 +0000
committerNeeraj Kumar2010-06-08 17:24:29 +0000
commit207a5e0779de9f0002b0b1984bde90ce6597e1f2 (patch)
tree98883ef89261afd4288f6dadbffe436d5d966dfc /backends/platform/ds/arm9/source/dsmain.cpp
parente00e94ae18aeb1ed460476f822e20b5bdfe171a4 (diff)
parent356728dab7f2c4cedf73684d7fe3b968be7396fd (diff)
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updated my outdate copy of trunk, added couple of more tests in gfxtests
svn-id: r49510
Diffstat (limited to 'backends/platform/ds/arm9/source/dsmain.cpp')
-rw-r--r--backends/platform/ds/arm9/source/dsmain.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp
index 1e9986e4e9..5a63e5f08f 100644
--- a/backends/platform/ds/arm9/source/dsmain.cpp
+++ b/backends/platform/ds/arm9/source/dsmain.cpp
@@ -103,6 +103,7 @@
#include "profiler/cyg-profile.h"
#endif
#include "backends/fs/ds/ds-fs.h"
+#include "base/version.h"
#include "engine.h"
extern "C" void OurIntrMain(void);
@@ -701,7 +702,7 @@ void displayMode8Bit() {
- consoleInit(NULL, 0, BgType_Text4bpp, BgSize_T_256x256, 2, 0, true);
+ consoleInit(NULL, 0, BgType_Text4bpp, BgSize_T_256x256, 2, 0, true, true);
// Set this again because consoleinit resets it
videoSetMode(MODE_5_2D | (consoleEnable? DISPLAY_BG0_ACTIVE: 0) | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
@@ -939,7 +940,7 @@ void displayMode16Bit() {
SUB_BG0_CR = BG_MAP_BASE(4) | BG_TILE_BASE(0);
SUB_BG0_Y0 = 0;
- consoleInit(NULL, 0, BgType_Text4bpp, BgSize_T_256x256, 4, 0, false);
+ consoleInit(NULL, 0, BgType_Text4bpp, BgSize_T_256x256, 4, 0, false, true);
// consoleInitDefault((u16*)SCREEN_BASE_BLOCK_SUB(4), (u16*)CHAR_BASE_BLOCK_SUB(0), 16);
for (int r = 0; r < 32 * 32; r++) {
@@ -3162,7 +3163,7 @@ int main(void) {
consolePrintf("-------------------------------\n");
consolePrintf("ScummVM DS\n");
consolePrintf("Ported by Neil Millstone\n");
- consolePrintf("Version 1.1.0 ");
+ consolePrintf("Version %s ", gScummVMVersion);
#if defined(DS_BUILD_A)
consolePrintf("build A\n");
consolePrintf("Lucasarts SCUMM games (SCUMM)\n");