aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/ds/arm9/source
diff options
context:
space:
mode:
authorJohannes Schickel2012-06-16 02:18:01 +0200
committerJohannes Schickel2012-06-16 02:18:01 +0200
commit31880186e1c78023e2e552a7fceaa27c3d2d08b1 (patch)
tree08f62b1b8d032a490e1d3d63f33814ed93785439 /backends/platform/ds/arm9/source
parentf917db972e0ae7e4e82a6430010a155cbb3a92c0 (diff)
downloadscummvm-rg350-31880186e1c78023e2e552a7fceaa27c3d2d08b1.tar.gz
scummvm-rg350-31880186e1c78023e2e552a7fceaa27c3d2d08b1.tar.bz2
scummvm-rg350-31880186e1c78023e2e552a7fceaa27c3d2d08b1.zip
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *" as buffer.
This removes the need to convert the parameter to copyRectToScreen to "const byte *", which is commonly used in games, which use Graphics::Surface to store their graphics data.
Diffstat (limited to 'backends/platform/ds/arm9/source')
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp2
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index a6b85f207f..f91342a6ce 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -280,7 +280,7 @@ void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
#define MISALIGNED16(ptr) (((u32) (ptr) & 1) != 0)
-void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_DS::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) {
if (!_graphicsEnable) return;
if (w <= 1) return;
if (h < 0) return;
diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h
index 11b0988666..789053e522 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.h
+++ b/backends/platform/ds/arm9/source/osystem_ds.h
@@ -98,7 +98,7 @@ protected:
public:
void restoreHardwarePalette();
- virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+ virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeOffset);