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author | Max Horn | 2006-07-09 09:43:56 +0000 |
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committer | Max Horn | 2006-07-09 09:43:56 +0000 |
commit | 51ad5aa7197b3ced348ae37e2bc1586cb25dff3e (patch) | |
tree | db4437ea0c612228ca51cb054eb7fedda87b7cc8 /backends/platform/ds/commoninclude | |
parent | eaff9344a457d14a90175d8fe613d0cd952290f9 (diff) | |
download | scummvm-rg350-51ad5aa7197b3ced348ae37e2bc1586cb25dff3e.tar.gz scummvm-rg350-51ad5aa7197b3ced348ae37e2bc1586cb25dff3e.tar.bz2 scummvm-rg350-51ad5aa7197b3ced348ae37e2bc1586cb25dff3e.zip |
Verify malloc worked. Apparently, simon (or FF?) sometimes tries to allocate extremly big (well, for the Nintendo DS at least :) chunks of memory, which lead to malloc failures.
svn-id: r23450
Diffstat (limited to 'backends/platform/ds/commoninclude')
0 files changed, 0 insertions, 0 deletions