aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/ds
diff options
context:
space:
mode:
authorRobin Watts2007-07-10 20:20:50 +0000
committerRobin Watts2007-07-10 20:20:50 +0000
commitb1feb9c65c715862d70b25cfa4e37df3a912cac5 (patch)
tree35044ef853787c2de285f8fc0fce8a05b4ef80fa /backends/platform/ds
parent6e77abc07f20736fe7d50d3f3f3211839c630b53 (diff)
downloadscummvm-rg350-b1feb9c65c715862d70b25cfa4e37df3a912cac5.tar.gz
scummvm-rg350-b1feb9c65c715862d70b25cfa4e37df3a912cac5.tar.bz2
scummvm-rg350-b1feb9c65c715862d70b25cfa4e37df3a912cac5.zip
This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016
Diffstat (limited to 'backends/platform/ds')
-rw-r--r--backends/platform/ds/arm9/makefile3
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile
index c9ca5467f3..7c93cc8b05 100644
--- a/backends/platform/ds/arm9/makefile
+++ b/backends/platform/ds/arm9/makefile
@@ -41,7 +41,7 @@ VPATH = $(srcdir)
ARM = 1
ifdef DS_BUILD_A
- DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A
+ DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM
LOGO = logoa.bmp
DISABLE_HE = 1
#DISABLE_SCUMM = 1
@@ -60,6 +60,7 @@ ifdef DS_BUILD_A
DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
+ USE_ARM_GFX_ASM = 1
BUILD=scummvm-A
endif