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author | Robin Watts | 2007-07-10 20:20:50 +0000 |
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committer | Robin Watts | 2007-07-10 20:20:50 +0000 |
commit | b1feb9c65c715862d70b25cfa4e37df3a912cac5 (patch) | |
tree | 35044ef853787c2de285f8fc0fce8a05b4ef80fa /backends/platform/ds | |
parent | 6e77abc07f20736fe7d50d3f3f3211839c630b53 (diff) | |
download | scummvm-rg350-b1feb9c65c715862d70b25cfa4e37df3a912cac5.tar.gz scummvm-rg350-b1feb9c65c715862d70b25cfa4e37df3a912cac5.tar.bz2 scummvm-rg350-b1feb9c65c715862d70b25cfa4e37df3a912cac5.zip |
This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM
routines to do drawStripToScreen and copy8col.
These routines were originally written for the DS port, and have now been made
available to any other ARM device out there that wants them.
I've tested this change on WinCE, but can't test it on the DS as I don't have
one. We know that the routines work there though.
svn-id: r28016
Diffstat (limited to 'backends/platform/ds')
-rw-r--r-- | backends/platform/ds/arm9/makefile | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile index c9ca5467f3..7c93cc8b05 100644 --- a/backends/platform/ds/arm9/makefile +++ b/backends/platform/ds/arm9/makefile @@ -41,7 +41,7 @@ VPATH = $(srcdir) ARM = 1 ifdef DS_BUILD_A - DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A + DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM LOGO = logoa.bmp DISABLE_HE = 1 #DISABLE_SCUMM = 1 @@ -60,6 +60,7 @@ ifdef DS_BUILD_A DISABLE_TOUCHE = 1 DISABLE_PARALLACTION = 1 DISABLE_CRUISE = 1 + USE_ARM_GFX_ASM = 1 BUILD=scummvm-A endif |