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author | Max Horn | 2010-07-05 10:08:13 +0000 |
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committer | Max Horn | 2010-07-05 10:08:13 +0000 |
commit | cb265ae09ac6282b0a7282f3d3c0d5b5973cac08 (patch) | |
tree | e430630f0227c9d922d533fbaa14989b250fa8d8 /backends/platform/ds | |
parent | 9a61be13e6638a5fe9b31d1fdf7fff72bb69bf8f (diff) | |
download | scummvm-rg350-cb265ae09ac6282b0a7282f3d3c0d5b5973cac08.tar.gz scummvm-rg350-cb265ae09ac6282b0a7282f3d3c0d5b5973cac08.tar.bz2 scummvm-rg350-cb265ae09ac6282b0a7282f3d3c0d5b5973cac08.zip |
DS: Fix setShakePos
svn-id: r50674
Diffstat (limited to 'backends/platform/ds')
-rw-r--r-- | backends/platform/ds/arm9/source/dsmain.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp index b7f8b8caa3..556cfc3f43 100644 --- a/backends/platform/ds/arm9/source/dsmain.cpp +++ b/backends/platform/ds/arm9/source/dsmain.cpp @@ -264,7 +264,7 @@ static SpriteEntry spritesMain[128]; static int tweak; // Shake -static int shakePos = 0; +static int s_shakePos = 0; // Keyboard static bool keyboardEnable = false; @@ -1018,7 +1018,7 @@ void displayMode16BitFlipBuffer() { } void setShakePos(int shakePos) { - shakePos = shakePos; + s_shakePos = shakePos; } @@ -2127,7 +2127,7 @@ void VBlankHandler(void) { SUB_BG3_CX = subScX + 64; } - SUB_BG3_CY = subScY + (shakePos << 8);*/ + SUB_BG3_CY = subScY + (s_shakePos << 8);*/ /*SUB_BG3_XDX = (int) (subScreenWidth / 256.0f * 256); SUB_BG3_XDY = 0; @@ -2267,7 +2267,7 @@ void VBlankHandler(void) { setZoomedScreenScale(subScreenWidth, ((subScreenHeight * (256 << 8)) / 192) >> 8); - setMainScreenScroll(scX << 8, (scY << 8) + (shakePos << 8)); + setMainScreenScroll(scX << 8, (scY << 8) + (s_shakePos << 8)); setMainScreenScale(256, 256); // 1:1 scale } else { @@ -2283,7 +2283,7 @@ void VBlankHandler(void) { setZoomedScreenScroll(subScX, subScY, (subScreenWidth != 256) && (subScreenWidth != 128)); setZoomedScreenScale(subScreenWidth, ((subScreenHeight * (256 << 8)) / 192) >> 8); - setMainScreenScroll(64, (scY << 8) + (shakePos << 8)); + setMainScreenScroll(64, (scY << 8) + (s_shakePos << 8)); setMainScreenScale(320, 256); // 1:1 scale } |