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author | Arnaud Boutonné | 2010-08-15 18:46:00 +0000 |
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committer | Arnaud Boutonné | 2010-08-15 18:46:00 +0000 |
commit | 3fd7468cbcc3612cadf07741626be5ca67f1c6f4 (patch) | |
tree | 64cf4b00ac105d210a2338e0471d59b1b323d093 /backends/platform/gp2x/build/scummvm.png | |
parent | f078363c7eb2973c44e56d2b5c51e7c6b8afe8e4 (diff) | |
download | scummvm-rg350-3fd7468cbcc3612cadf07741626be5ca67f1c6f4.tar.gz scummvm-rg350-3fd7468cbcc3612cadf07741626be5ca67f1c6f4.tar.bz2 scummvm-rg350-3fd7468cbcc3612cadf07741626be5ca67f1c6f4.zip |
Fascination - Add handling for window funcLeave on close. This fixes (at least) the picture problem in the lab, and the game is now completable (VGA floppy). Thanks SylvainTV for the debugging help
svn-id: r52103
Diffstat (limited to 'backends/platform/gp2x/build/scummvm.png')
0 files changed, 0 insertions, 0 deletions