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| author | Kari Salminen | 2008-08-17 10:43:54 +0000 |
|---|---|---|
| committer | Kari Salminen | 2008-08-17 10:43:54 +0000 |
| commit | a32cae809b5b12c592510285f09e125f7bc9415c (patch) | |
| tree | da073b758b0c274b94c8c12178860953ba8131a7 /backends/platform/gp2x | |
| parent | 388b3f0296f0a55b40017c5a1ad2b722218bd8a9 (diff) | |
| download | scummvm-rg350-a32cae809b5b12c592510285f09e125f7bc9415c.tar.gz scummvm-rg350-a32cae809b5b12c592510285f09e125f7bc9415c.tar.bz2 scummvm-rg350-a32cae809b5b12c592510285f09e125f7bc9415c.zip | |
Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of type 0 overlays (i.e. color sprites). Objects with negative frame values are supposed to be jumped over (Verified with disassembly).
svn-id: r33967
Diffstat (limited to 'backends/platform/gp2x')
0 files changed, 0 insertions, 0 deletions
