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author | Robert Špalek | 2009-11-10 23:21:29 +0000 |
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committer | Robert Špalek | 2009-11-10 23:21:29 +0000 |
commit | 9ba6e8138c9eb1c4fc603a7dfebd70d781cc3872 (patch) | |
tree | dc603e978d6e14dbeff8e9a94bbd4b935dcce416 /backends/platform/gp2xwiz/gp2xwiz-events.cpp | |
parent | 6a9024b1e31d2d24c93d0209116b3f87a175072a (diff) | |
download | scummvm-rg350-9ba6e8138c9eb1c4fc603a7dfebd70d781cc3872.tar.gz scummvm-rg350-9ba6e8138c9eb1c4fc603a7dfebd70d781cc3872.tar.bz2 scummvm-rg350-9ba6e8138c9eb1c4fc603a7dfebd70d781cc3872.zip |
Fixed two bugs.
Putting items back to the inventory into clipped coordinates, and exiting
running GPL2 programs when the game engine it to be interrupted.
svn-id: r45822
Diffstat (limited to 'backends/platform/gp2xwiz/gp2xwiz-events.cpp')
0 files changed, 0 insertions, 0 deletions