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| author | Willem Jan Palenstijn | 2009-09-28 19:39:17 +0000 |
|---|---|---|
| committer | Willem Jan Palenstijn | 2009-09-28 19:39:17 +0000 |
| commit | f413356bed8399e93aa9cdfc48f574e157d9fcb1 (patch) | |
| tree | 0730c4cc8411e57a9603fbb5b8bf964802d0bb6c /backends/platform/gp2xwiz/gp2xwiz-scaler.cpp | |
| parent | ccc737a7149a0a87e8a5ad0467aa2eb58e29c8bc (diff) | |
| download | scummvm-rg350-f413356bed8399e93aa9cdfc48f574e157d9fcb1.tar.gz scummvm-rg350-f413356bed8399e93aa9cdfc48f574e157d9fcb1.tar.bz2 scummvm-rg350-f413356bed8399e93aa9cdfc48f574e157d9fcb1.zip | |
SCI: When merging palettes, map all unused colours to index 0.
This fixes the boots/belt of the hero sprite in QfG3 character generation.
svn-id: r44448
Diffstat (limited to 'backends/platform/gp2xwiz/gp2xwiz-scaler.cpp')
0 files changed, 0 insertions, 0 deletions
