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author | Max Horn | 2008-05-15 11:40:38 +0000 |
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committer | Max Horn | 2008-05-15 11:40:38 +0000 |
commit | defc030143487550057cac1fb617d31ce9ab1ab2 (patch) | |
tree | 715887c6224f2536333730c79a964846f18107b1 /backends/platform/gp32/gp32_main.cpp | |
parent | 6206fb2a188b28db426cb85653e8c6bf00d1f1d3 (diff) | |
download | scummvm-rg350-defc030143487550057cac1fb617d31ce9ab1ab2.tar.gz scummvm-rg350-defc030143487550057cac1fb617d31ce9ab1ab2.tar.bz2 scummvm-rg350-defc030143487550057cac1fb617d31ce9ab1ab2.zip |
Removed the GP32 port
svn-id: r32139
Diffstat (limited to 'backends/platform/gp32/gp32_main.cpp')
-rw-r--r-- | backends/platform/gp32/gp32_main.cpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/backends/platform/gp32/gp32_main.cpp b/backends/platform/gp32/gp32_main.cpp deleted file mode 100644 index 3db3dfe553..0000000000 --- a/backends/platform/gp32/gp32_main.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "common/scummsys.h" - -#include "common/config-manager.h" - -#include "base/main.h" - -#include "gp32std.h" -#include "gp32std_grap.h" - -#include "gp32_launcher.h" -#include "gp32_osys.h" -#include "globals.h" - -GlobalVars g_vars; - -void init() { - gp_setCpuSpeed(40); // Default CPU Speed - - GpGraphicModeSet(16, NULL); - - //if (type == NLU || type == FLU || type == BLU) - // gp_initFramebuffer(frameBuffer, 16, 85); - //else if (type == BLUPLUS) - // gp_initFramebufferBP(frameBuffer, 16, 85); - // else - // error("Invalid Console"); - gp_initFrameBuffer(); - - GpFatInit(); - GpRelativePathSet("gp:\\gpmm"); -} - -void GpMain(void *arg) { - extern void memBlockInit(); - memBlockInit(); - - init(); - - readConfigVars(); - - splashScreen(); - - //doConfig - gp_initGammaTable((float)g_vars.gammaRamp / 10000); - gp_setCpuSpeed(g_vars.cpuSpeed); - GPDEBUG("Set CPU Speed: %d", g_vars.cpuSpeed); - - // FOR DEBUG PURPOSE! - //int argc = 4; - //char *argv[] = { "scummvm", "-enull", "-pgp:\\game\\dott\\", "tentacle" }; - //int argc = 2; - //char *argv[] = { "scummvm", "-d5" }; - - extern OSystem *OSystem_GP32_create(); - g_system = OSystem_GP32_create(); - assert(g_system); - - // Invoke the actual ScummVM main entry point: - //int res = scummvm_main(argc, argv); - int res = scummvm_main(1, NULL); - - extern void memBlockDeinit(); - memBlockDeinit(); - - g_system->quit(); // TODO: Consider removing / replacing this! - - //return res; -} |