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| author | Filippos Karapetis | 2007-06-10 00:36:01 +0000 |
|---|---|---|
| committer | Filippos Karapetis | 2007-06-10 00:36:01 +0000 |
| commit | 3fd5347421710bb21d47c57dca2b11c6dd9da7aa (patch) | |
| tree | 2c944521efbfe00572e652a9c6c6b95bc7b693d1 /backends/platform/gp32 | |
| parent | 86f6aaf206fadd6970b300c953a525804d7d84df (diff) | |
| download | scummvm-rg350-3fd5347421710bb21d47c57dca2b11c6dd9da7aa.tar.gz scummvm-rg350-3fd5347421710bb21d47c57dca2b11c6dd9da7aa.tar.bz2 scummvm-rg350-3fd5347421710bb21d47c57dca2b11c6dd9da7aa.zip | |
Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
svn-id: r27264
Diffstat (limited to 'backends/platform/gp32')
0 files changed, 0 insertions, 0 deletions
