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author | Max Horn | 2007-06-19 22:39:59 +0000 |
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committer | Max Horn | 2007-06-19 22:39:59 +0000 |
commit | b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f (patch) | |
tree | 45a838924ce55038021cd3c3d8760e80ff630f38 /backends/platform/gp32 | |
parent | ab9b9a1bf362e68f5f6a69462ef2b7c146e6e08f (diff) | |
download | scummvm-rg350-b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.tar.gz scummvm-rg350-b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.tar.bz2 scummvm-rg350-b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.zip |
Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
Diffstat (limited to 'backends/platform/gp32')
-rw-r--r-- | backends/platform/gp32/gp32_osys.cpp | 16 | ||||
-rw-r--r-- | backends/platform/gp32/gp32_osys.h | 5 |
2 files changed, 14 insertions, 7 deletions
diff --git a/backends/platform/gp32/gp32_osys.cpp b/backends/platform/gp32/gp32_osys.cpp index ab2ac1616b..1cb5eb2d9f 100644 --- a/backends/platform/gp32/gp32_osys.cpp +++ b/backends/platform/gp32/gp32_osys.cpp @@ -209,14 +209,18 @@ void OSystem_GP32::copyRectToScreen(const byte *src, int pitch, int x, int y, in } } -bool OSystem_GP32::grabRawScreen(Graphics::Surface *surf) { - assert(surf); +Graphics::Surface *OSystem_GP32::lockScreen() { + _framebuffer.pixels = _gameScreen; + _framebuffer.w = _screenWidth; + _framebuffer.h = _screenHeight; + _framebuffer.pitch = _screenWidth; + _framebuffer.bytesPerPixel = 1; - surf->create(_screenWidth, _screenHeight, 1); - - memcpy(surf->pixels, _gameScreen, _screenWidth * _screenHeight); + return &_framebuffer; +} - return true; +void OSystem_GP32::unlockScreen() { + // The screen is always completely update anyway, so we don't have to force a full update here. } //TODO: Implement Dirty rect? diff --git a/backends/platform/gp32/gp32_osys.h b/backends/platform/gp32/gp32_osys.h index fa8a0903ad..94578e8e15 100644 --- a/backends/platform/gp32/gp32_osys.h +++ b/backends/platform/gp32/gp32_osys.h @@ -49,6 +49,8 @@ protected: uint16 *_tmpScreen, *_hwScreen; OverlayColor *_overlayBuffer; + Graphics::Surface _framebuffer; + int _overlayWidth, _overlayHeight; bool _overlayVisible; uint32 _shakePos; @@ -111,7 +113,8 @@ public: void grabOverlay(OverlayColor *buf, int pitch); void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); - bool grabRawScreen(Graphics::Surface *surf); + virtual Graphics::Surface *lockScreen(); + virtual void unlockScreen(); int16 getOverlayHeight(); int16 getOverlayWidth(); |