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authorColin Snover2017-06-07 13:34:42 -0500
committerColin Snover2017-06-09 22:48:15 -0500
commit095226a614be5f1d4d3d8b9b5b03c4127fdb33e2 (patch)
tree345faa21281afa7293aad434cb941216e0d66b92 /backends/platform/ios7/ios7_scummvm_view_controller.h
parentf0d00caf93b4d329fa39d66740906c317317780c (diff)
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SCI: Lock Audio resource types when digital SFX is enabled
This seems to have been added in SCI1.1 and continued through SCI32; older games with digital SFX (like KQ5CD) did not convert the resource type in kLock. This is not known to fix any problem, but was a noted difference in the implementation between ScummVM and SSCI.
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