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author | Johannes Schickel | 2012-02-24 00:55:52 +0100 |
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committer | Johannes Schickel | 2012-02-24 00:56:46 +0100 |
commit | 5863f6a5565b22f6e92c1e1254d8e12651d24de4 (patch) | |
tree | e40f4b5e7387425e68ddf4661807dd045d698977 /backends/platform/iphone/iphone_common.h | |
parent | 4637d55337d083d85bea762db7d59b47e92c0fbe (diff) | |
download | scummvm-rg350-5863f6a5565b22f6e92c1e1254d8e12651d24de4.tar.gz scummvm-rg350-5863f6a5565b22f6e92c1e1254d8e12651d24de4.tar.bz2 scummvm-rg350-5863f6a5565b22f6e92c1e1254d8e12651d24de4.zip |
IPHONE: Add a mouse texture buffer surface to VideoContext.
Diffstat (limited to 'backends/platform/iphone/iphone_common.h')
-rw-r--r-- | backends/platform/iphone/iphone_common.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h index 6e97d9d853..4dd9407064 100644 --- a/backends/platform/iphone/iphone_common.h +++ b/backends/platform/iphone/iphone_common.h @@ -78,6 +78,7 @@ struct VideoContext { int mouseHotspotX, mouseHotspotY; uint mouseWidth, mouseHeight; bool mouseIsVisible; + Graphics::Surface mouseTexture; // Misc state GraphicsModes graphicsMode; @@ -89,7 +90,6 @@ void iPhone_updateScreen(); bool iPhone_fetchEvent(int *outEvent, int *outX, int *outY); const char *iPhone_getDocumentsDir(); bool iPhone_isHighResDevice(); -void iPhone_setMouseCursor(unsigned short *buffer); uint getSizeNextPOT(uint size); |