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author | Johannes Schickel | 2012-02-23 03:13:09 +0100 |
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committer | Johannes Schickel | 2012-02-23 03:18:00 +0100 |
commit | 5ae958bcf3a1dc4d7be093eac99eb0d5145c8c7e (patch) | |
tree | c2d7a24d5837b666bfdb8f7dda155f77377334a6 /backends/platform/iphone/iphone_common.h | |
parent | e00fc73eb891b7f460e2377fed7f12224a9103cf (diff) | |
download | scummvm-rg350-5ae958bcf3a1dc4d7be093eac99eb0d5145c8c7e.tar.gz scummvm-rg350-5ae958bcf3a1dc4d7be093eac99eb0d5145c8c7e.tar.bz2 scummvm-rg350-5ae958bcf3a1dc4d7be093eac99eb0d5145c8c7e.zip |
IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext.
This allows for better sharing between the current video state in the view and
the OSystem implementation.
This also gets rid of most C interface functions for calling ObjC code.
Diffstat (limited to 'backends/platform/iphone/iphone_common.h')
-rw-r--r-- | backends/platform/iphone/iphone_common.h | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h index 93637a3bb5..18821e697f 100644 --- a/backends/platform/iphone/iphone_common.h +++ b/backends/platform/iphone/iphone_common.h @@ -75,20 +75,13 @@ struct VideoContext { }; // On the ObjC side -void iPhone_setGraphicsMode(GraphicsModes mode); -void iPhone_updateScreen(int mouseX, int mouseY); -void iPhone_updateScreenRect(unsigned short *screen, int x1, int y1, int x2, int y2); -void iPhone_updateOverlayRect(unsigned short *screen, int x1, int y1, int x2, int y2); -void iPhone_initSurface(int width, int height); -void iPhone_setShakeOffset(int offset); +void iPhone_updateScreen(); +void iPhone_updateScreenRect(unsigned short *screen, int x1, int y1, int x2, int y2, int width); +void iPhone_updateOverlayRect(unsigned short *screen, int x1, int y1, int x2, int y2, int width); bool iPhone_fetchEvent(int *outEvent, int *outX, int *outY); const char *iPhone_getDocumentsDir(); bool iPhone_isHighResDevice(); -int iPhone_getScreenHeight(); -int iPhone_getScreenWidth(); -void iPhone_enableOverlay(bool state); -void iPhone_showCursor(int state); -void iPhone_setMouseCursor(unsigned short *buffer, int width, int height, int hotspotX, int hotspotY); +void iPhone_setMouseCursor(unsigned short *buffer); uint getSizeNextPOT(uint size); |