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authorJohannes Schickel2012-04-02 00:02:31 +0200
committerJohannes Schickel2012-04-02 00:03:28 +0200
commitb886bc0a418462dd2bb5c0f0d1cf21f8f109b34b (patch)
tree3f71cffdc5191293549a0c3dade4c6c0ef9f68be /backends/platform/iphone/iphone_common.h
parenta92c54454f151377e0fc34be525b90c42b42d4af (diff)
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IPHONE: Use InternalEvent directly.
Diffstat (limited to 'backends/platform/iphone/iphone_common.h')
-rw-r--r--backends/platform/iphone/iphone_common.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h
index 19e4f2ce9b..9c45a240cb 100644
--- a/backends/platform/iphone/iphone_common.h
+++ b/backends/platform/iphone/iphone_common.h
@@ -86,9 +86,17 @@ struct VideoContext {
int shakeOffsetY;
};
+struct InternalEvent {
+ InternalEvent() : type(), value1(), value2() {}
+ InternalEvent(InputEvent t, int v1, int v2) : type(t), value1(v1), value2(v2) {}
+
+ InputEvent type;
+ int value1, value2;
+};
+
// On the ObjC side
void iPhone_updateScreen();
-bool iPhone_fetchEvent(int *outEvent, int *outX, int *outY);
+bool iPhone_fetchEvent(InternalEvent *event);
const char *iPhone_getDocumentsDir();
bool iPhone_isHighResDevice();