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authorOystein Eftevaag2007-11-18 17:58:53 +0000
committerOystein Eftevaag2007-11-18 17:58:53 +0000
commit6a4ce78789a4297a46e3528eaaf48601c1461549 (patch)
treefc45564e71f217f80e96eacce1840791087233cc /backends/platform/iphone/iphone_keyboard.h
parent6471eb84f25d156a98bcf0447862e4839f8cc24d (diff)
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Implemented soft keyboard support, and added a workarond for engines that can't handle mouse-down and mouse-up events coming in two subsequent calls to pollEvent()
svn-id: r29557
Diffstat (limited to 'backends/platform/iphone/iphone_keyboard.h')
-rw-r--r--backends/platform/iphone/iphone_keyboard.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/backends/platform/iphone/iphone_keyboard.h b/backends/platform/iphone/iphone_keyboard.h
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+++ b/backends/platform/iphone/iphone_keyboard.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#import <UIKit/UIKit.h>
+#import <UIKit/UITextView.h>
+
+@protocol KeyboardInputProtocol
+- (void)handleKeyPress:(unichar)c;
+@end
+
+@interface SoftKeyboard : UIKeyboard<KeyboardInputProtocol> {
+ id inputDelegate;
+ UITextView* inputView;
+}
+
+- (id)initWithFrame:(CGRect)frame;
+- (UITextView*)inputView;
+- (void)setInputDelegate:(id)delegate;
+- (void)handleKeyPress:(unichar)c;
+
+@end
+
+@interface TextInputHandler : UITextView {
+ SoftKeyboard* softKeyboard;
+}
+
+- (id)initWithKeyboard:(SoftKeyboard*)keyboard;
+
+@end