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authorJohannes Schickel2012-02-26 01:25:18 +0100
committerJohannes Schickel2012-02-26 01:25:18 +0100
commit3b1e4b5bdcdd67db03c6d225c0a7985d8ce35d3b (patch)
tree3830acb23f6b9ec2148b17dd24c8f5f144da22c6 /backends/platform/iphone/iphone_video.h
parent83ce8da9359d0f015165d8e75c37776a7a49474e (diff)
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IPHONE: Let hi-color games directly draw onto the screen texture buffer.
This avoids an unecessary copying step from the framebuffer to the texture buffer.
Diffstat (limited to 'backends/platform/iphone/iphone_video.h')
-rw-r--r--backends/platform/iphone/iphone_video.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/backends/platform/iphone/iphone_video.h b/backends/platform/iphone/iphone_video.h
index 168f9a4244..55a4acb7c7 100644
--- a/backends/platform/iphone/iphone_video.h
+++ b/backends/platform/iphone/iphone_video.h
@@ -75,6 +75,7 @@
- (void)drawRect:(CGRect)frame;
+- (void)createScreenTexture;
- (void)initSurface;
- (void)setViewTransformation;