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author | Johannes Schickel | 2012-02-20 19:40:54 +0100 |
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committer | Johannes Schickel | 2012-02-20 19:43:51 +0100 |
commit | cf44d49d1977c50a4cc977cbd0196032e86bd31d (patch) | |
tree | 1e4a98d0dc4615e67e416082d2ced67e0ea260c7 /backends/platform/iphone/iphone_video.h | |
parent | 56e517fdad416a71a7ec685f9b372b8674a4dc99 (diff) | |
download | scummvm-rg350-cf44d49d1977c50a4cc977cbd0196032e86bd31d.tar.gz scummvm-rg350-cf44d49d1977c50a4cc977cbd0196032e86bd31d.tar.bz2 scummvm-rg350-cf44d49d1977c50a4cc977cbd0196032e86bd31d.zip |
IPHONE: Precalculate vertex/tex coordinates for game screen/overlay.
Diffstat (limited to 'backends/platform/iphone/iphone_video.h')
-rw-r--r-- | backends/platform/iphone/iphone_video.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/backends/platform/iphone/iphone_video.h b/backends/platform/iphone/iphone_video.h index d6ef46977b..02b9c8692d 100644 --- a/backends/platform/iphone/iphone_video.h +++ b/backends/platform/iphone/iphone_video.h @@ -53,6 +53,12 @@ GLuint _mouseCursorTexture; UIDeviceOrientation _orientation; + + GLfloat _gameScreenVertCoords[4 * 2]; + GLfloat _gameScreenTexCoords[4 * 2]; + + GLfloat _overlayVertCoords[4 * 2]; + GLfloat _overlayTexCoords[4 * 2]; } - (id)initWithFrame:(struct CGRect)frame; |