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author | Johannes Schickel | 2012-02-25 20:21:06 +0100 |
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committer | Johannes Schickel | 2012-02-25 20:22:23 +0100 |
commit | 23732c7179ffe0e0a1d3ee3cdcefa5cee83e7518 (patch) | |
tree | f5efa266a200c144139f00b464d35fc0d250d4a7 /backends/platform/iphone/osys_main.cpp | |
parent | 97e486dee3a66bd8db0ca623ba65ba0a14da899d (diff) | |
download | scummvm-rg350-23732c7179ffe0e0a1d3ee3cdcefa5cee83e7518.tar.gz scummvm-rg350-23732c7179ffe0e0a1d3ee3cdcefa5cee83e7518.tar.bz2 scummvm-rg350-23732c7179ffe0e0a1d3ee3cdcefa5cee83e7518.zip |
IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally.
Diffstat (limited to 'backends/platform/iphone/osys_main.cpp')
-rw-r--r-- | backends/platform/iphone/osys_main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp index dd34e95c72..790e192f97 100644 --- a/backends/platform/iphone/osys_main.cpp +++ b/backends/platform/iphone/osys_main.cpp @@ -55,7 +55,7 @@ SoundProc OSystem_IPHONE::s_soundCallback = NULL; void *OSystem_IPHONE::s_soundParam = NULL; OSystem_IPHONE::OSystem_IPHONE() : - _mixer(NULL), _gameScreenRaw(NULL), + _mixer(NULL), _mouseBuf(NULL), _lastMouseTap(0), _queuedEventTime(0), _mouseNeedTextureUpdate(false), _secondaryTapped(false), _lastSecondaryTap(0), _screenOrientation(kScreenOrientationFlippedLandscape), _mouseClickAndDragEnabled(false), @@ -72,7 +72,7 @@ OSystem_IPHONE::~OSystem_IPHONE() { AudioQueueDispose(s_AudioQueue.queue, true); delete _mixer; - free(_gameScreenRaw); + _framebuffer.free(); } int OSystem_IPHONE::timerHandler(int t) { |