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author | Robert Špalek | 2009-11-01 10:03:37 +0000 |
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committer | Robert Špalek | 2009-11-01 10:03:37 +0000 |
commit | f91c89560f9e50f6cecfe93795d4c00513f45206 (patch) | |
tree | 343af44f00fde18843d29a4b340d144adb827447 /backends/platform/iphone/osys_main.cpp | |
parent | b3eef9e066d8155bb9ba28bf1935f3024deebccf (diff) | |
download | scummvm-rg350-f91c89560f9e50f6cecfe93795d4c00513f45206.tar.gz scummvm-rg350-f91c89560f9e50f6cecfe93795d4c00513f45206.tar.bz2 scummvm-rg350-f91c89560f9e50f6cecfe93795d4c00513f45206.zip |
Get rid of doubling memory allocation and a lot of copying.
The Sprite class points to the original buffer (which is cached in the memory
thanks to BArchive machinery) instead of allocating its own buffer and
copying the source there.
svn-id: r45594
Diffstat (limited to 'backends/platform/iphone/osys_main.cpp')
0 files changed, 0 insertions, 0 deletions