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author | Johannes Schickel | 2012-02-23 21:34:12 +0100 |
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committer | Johannes Schickel | 2012-02-23 21:34:12 +0100 |
commit | 8edcedf3b65965df6ade9899a7a07855cf51195c (patch) | |
tree | 0605312a069e9021883d115478c85b589405b518 /backends/platform/iphone/osys_main.h | |
parent | 2ab5958c93c19a0ea23b76c2360ca8ef4d905b94 (diff) | |
download | scummvm-rg350-8edcedf3b65965df6ade9899a7a07855cf51195c.tar.gz scummvm-rg350-8edcedf3b65965df6ade9899a7a07855cf51195c.tar.bz2 scummvm-rg350-8edcedf3b65965df6ade9899a7a07855cf51195c.zip |
IPHONE: Directly use the overlay's texture buffer instead of another intermediate buffer.
Diffstat (limited to 'backends/platform/iphone/osys_main.h')
-rw-r--r-- | backends/platform/iphone/osys_main.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/backends/platform/iphone/osys_main.h b/backends/platform/iphone/osys_main.h index 39395ac99a..8b1365af30 100644 --- a/backends/platform/iphone/osys_main.h +++ b/backends/platform/iphone/osys_main.h @@ -65,7 +65,6 @@ protected: Graphics::Surface _framebuffer; byte *_gameScreenRaw; - OverlayColor *_overlayBuffer; uint16 *_gameScreenConverted; @@ -191,7 +190,6 @@ protected: void dirtyFullOverlayScreen(); void suspendLoop(); void drawDirtyRect(const Common::Rect &dirtyRect); - void drawDirtyOverlayRect(const Common::Rect &dirtyRect); void updateHardwareSurfaceForRect(const Common::Rect &updatedRect); void updateMouseTexture(); static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB); |