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author | Norbert Lange | 2009-07-17 21:23:54 +0000 |
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committer | Norbert Lange | 2009-07-17 21:23:54 +0000 |
commit | bb64bf008d03e01760a468d0df8cacb164725d41 (patch) | |
tree | d73710df5b07f3fa1ca30e719c1c1f58ebe0b107 /backends/platform/iphone/osys_sound.cpp | |
parent | 81ac29ebca30c352646a5b21de512087cb96a672 (diff) | |
parent | 53756ef1d022a959b24c041e18f55eef34e60dd3 (diff) | |
download | scummvm-rg350-bb64bf008d03e01760a468d0df8cacb164725d41.tar.gz scummvm-rg350-bb64bf008d03e01760a468d0df8cacb164725d41.tar.bz2 scummvm-rg350-bb64bf008d03e01760a468d0df8cacb164725d41.zip |
merge with trunk
svn-id: r42574
Diffstat (limited to 'backends/platform/iphone/osys_sound.cpp')
-rw-r--r-- | backends/platform/iphone/osys_sound.cpp | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/backends/platform/iphone/osys_sound.cpp b/backends/platform/iphone/osys_sound.cpp new file mode 100644 index 0000000000..60b8d04a9b --- /dev/null +++ b/backends/platform/iphone/osys_sound.cpp @@ -0,0 +1,111 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "osys_main.h" + +void OSystem_IPHONE::AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB) { + //printf("AQBufferCallback()\n"); + if (s_AudioQueue.frameCount > 0 && s_soundCallback != NULL) { + outQB->mAudioDataByteSize = 4 * s_AudioQueue.frameCount; + s_soundCallback(s_soundParam, (byte *)outQB->mAudioData, outQB->mAudioDataByteSize); + AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL); + } else { + AudioQueueStop(s_AudioQueue.queue, false); + } +} + +void OSystem_IPHONE::mixCallback(void *sys, byte *samples, int len) { + OSystem_IPHONE *this_ = (OSystem_IPHONE *)sys; + assert(this_); + + if (this_->_mixer) { + this_->_mixer->mixCallback(samples, len); + } +} + +void OSystem_IPHONE::setupMixer() { + //printf("setSoundCallback()\n"); + _mixer = new Audio::MixerImpl(this); + + s_soundCallback = mixCallback; + s_soundParam = this; + + startSoundsystem(); +} + +void OSystem_IPHONE::startSoundsystem() { + s_AudioQueue.dataFormat.mSampleRate = AUDIO_SAMPLE_RATE; + s_AudioQueue.dataFormat.mFormatID = kAudioFormatLinearPCM; + s_AudioQueue.dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked; + s_AudioQueue.dataFormat.mBytesPerPacket = 4; + s_AudioQueue.dataFormat.mFramesPerPacket = 1; + s_AudioQueue.dataFormat.mBytesPerFrame = 4; + s_AudioQueue.dataFormat.mChannelsPerFrame = 2; + s_AudioQueue.dataFormat.mBitsPerChannel = 16; + s_AudioQueue.frameCount = WAVE_BUFFER_SIZE; + + if (AudioQueueNewOutput(&s_AudioQueue.dataFormat, AQBufferCallback, &s_AudioQueue, 0, kCFRunLoopCommonModes, 0, &s_AudioQueue.queue)) { + printf("Couldn't set the AudioQueue callback!\n"); + _mixer->setReady(false); + return; + } + + uint32 bufferBytes = s_AudioQueue.frameCount * s_AudioQueue.dataFormat.mBytesPerFrame; + + for (int i = 0; i < AUDIO_BUFFERS; i++) { + if (AudioQueueAllocateBuffer(s_AudioQueue.queue, bufferBytes, &s_AudioQueue.buffers[i])) { + printf("Error allocating AudioQueue buffer!\n"); + _mixer->setReady(false); + return; + } + + AQBufferCallback(&s_AudioQueue, s_AudioQueue.queue, s_AudioQueue.buffers[i]); + } + + AudioQueueSetParameter(s_AudioQueue.queue, kAudioQueueParam_Volume, 1.0); + if (AudioQueueStart(s_AudioQueue.queue, NULL)) { + printf("Error starting the AudioQueue!\n"); + _mixer->setReady(false); + return; + } + + _mixer->setOutputRate(AUDIO_SAMPLE_RATE); + _mixer->setReady(true); +} + +void OSystem_IPHONE::stopSoundsystem() { + AudioQueueStop(s_AudioQueue.queue, true); + + for (int i = 0; i < AUDIO_BUFFERS; i++) { + AudioQueueFreeBuffer(s_AudioQueue.queue, s_AudioQueue.buffers[i]); + } + + AudioQueueDispose(s_AudioQueue.queue, true); + _mixer->setReady(false); +} + +int OSystem_IPHONE::getOutputSampleRate() const { + return AUDIO_SAMPLE_RATE; +} |