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authorVincent Bénony2015-12-02 17:57:26 +0100
committerVincent Bénony2016-01-06 16:17:30 +0100
commit3f829daa1dcd4fb8965dbe66bc69bd8058d89d70 (patch)
treeb7c63ddf6b462c93eb26c2f93f585e4153704625 /backends/platform/iphone
parentc614c3de955e49ca95454d040336be775b02a9f9 (diff)
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IOS: Fixes tabs
Diffstat (limited to 'backends/platform/iphone')
-rw-r--r--backends/platform/iphone/iphone_video.mm36
1 files changed, 18 insertions, 18 deletions
diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm
index 7fa478bcaa..69d5b18d5f 100644
--- a/backends/platform/iphone/iphone_video.mm
+++ b/backends/platform/iphone/iphone_video.mm
@@ -241,34 +241,34 @@ const char *iPhone_getDocumentsDir() {
_eventLock = [[NSLock alloc] init];
_gameScreenVertCoords[0] = _gameScreenVertCoords[1] =
- _gameScreenVertCoords[2] = _gameScreenVertCoords[3] =
- _gameScreenVertCoords[4] = _gameScreenVertCoords[5] =
- _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0;
+ _gameScreenVertCoords[2] = _gameScreenVertCoords[3] =
+ _gameScreenVertCoords[4] = _gameScreenVertCoords[5] =
+ _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0;
_gameScreenTexCoords[0] = _gameScreenTexCoords[1] =
- _gameScreenTexCoords[2] = _gameScreenTexCoords[3] =
- _gameScreenTexCoords[4] = _gameScreenTexCoords[5] =
- _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0;
+ _gameScreenTexCoords[2] = _gameScreenTexCoords[3] =
+ _gameScreenTexCoords[4] = _gameScreenTexCoords[5] =
+ _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0;
_overlayVertCoords[0] = _overlayVertCoords[1] =
- _overlayVertCoords[2] = _overlayVertCoords[3] =
- _overlayVertCoords[4] = _overlayVertCoords[5] =
- _overlayVertCoords[6] = _overlayVertCoords[7] = 0;
+ _overlayVertCoords[2] = _overlayVertCoords[3] =
+ _overlayVertCoords[4] = _overlayVertCoords[5] =
+ _overlayVertCoords[6] = _overlayVertCoords[7] = 0;
_overlayTexCoords[0] = _overlayTexCoords[1] =
- _overlayTexCoords[2] = _overlayTexCoords[3] =
- _overlayTexCoords[4] = _overlayTexCoords[5] =
- _overlayTexCoords[6] = _overlayTexCoords[7] = 0;
+ _overlayTexCoords[2] = _overlayTexCoords[3] =
+ _overlayTexCoords[4] = _overlayTexCoords[5] =
+ _overlayTexCoords[6] = _overlayTexCoords[7] = 0;
_mouseVertCoords[0] = _mouseVertCoords[1] =
- _mouseVertCoords[2] = _mouseVertCoords[3] =
- _mouseVertCoords[4] = _mouseVertCoords[5] =
- _mouseVertCoords[6] = _mouseVertCoords[7] = 0;
+ _mouseVertCoords[2] = _mouseVertCoords[3] =
+ _mouseVertCoords[4] = _mouseVertCoords[5] =
+ _mouseVertCoords[6] = _mouseVertCoords[7] = 0;
_mouseTexCoords[0] = _mouseTexCoords[1] =
- _mouseTexCoords[2] = _mouseTexCoords[3] =
- _mouseTexCoords[4] = _mouseTexCoords[5] =
- _mouseTexCoords[6] = _mouseTexCoords[7] = 0;
+ _mouseTexCoords[2] = _mouseTexCoords[3] =
+ _mouseTexCoords[4] = _mouseTexCoords[5] =
+ _mouseTexCoords[6] = _mouseTexCoords[7] = 0;
// Initialize the OpenGL ES context
[self createContext];