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author | Vincent Bénony | 2015-12-02 17:57:26 +0100 |
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committer | Vincent Bénony | 2016-01-06 16:17:30 +0100 |
commit | 3f829daa1dcd4fb8965dbe66bc69bd8058d89d70 (patch) | |
tree | b7c63ddf6b462c93eb26c2f93f585e4153704625 /backends/platform/iphone | |
parent | c614c3de955e49ca95454d040336be775b02a9f9 (diff) | |
download | scummvm-rg350-3f829daa1dcd4fb8965dbe66bc69bd8058d89d70.tar.gz scummvm-rg350-3f829daa1dcd4fb8965dbe66bc69bd8058d89d70.tar.bz2 scummvm-rg350-3f829daa1dcd4fb8965dbe66bc69bd8058d89d70.zip |
IOS: Fixes tabs
Diffstat (limited to 'backends/platform/iphone')
-rw-r--r-- | backends/platform/iphone/iphone_video.mm | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm index 7fa478bcaa..69d5b18d5f 100644 --- a/backends/platform/iphone/iphone_video.mm +++ b/backends/platform/iphone/iphone_video.mm @@ -241,34 +241,34 @@ const char *iPhone_getDocumentsDir() { _eventLock = [[NSLock alloc] init]; _gameScreenVertCoords[0] = _gameScreenVertCoords[1] = - _gameScreenVertCoords[2] = _gameScreenVertCoords[3] = - _gameScreenVertCoords[4] = _gameScreenVertCoords[5] = - _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0; + _gameScreenVertCoords[2] = _gameScreenVertCoords[3] = + _gameScreenVertCoords[4] = _gameScreenVertCoords[5] = + _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0; _gameScreenTexCoords[0] = _gameScreenTexCoords[1] = - _gameScreenTexCoords[2] = _gameScreenTexCoords[3] = - _gameScreenTexCoords[4] = _gameScreenTexCoords[5] = - _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0; + _gameScreenTexCoords[2] = _gameScreenTexCoords[3] = + _gameScreenTexCoords[4] = _gameScreenTexCoords[5] = + _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0; _overlayVertCoords[0] = _overlayVertCoords[1] = - _overlayVertCoords[2] = _overlayVertCoords[3] = - _overlayVertCoords[4] = _overlayVertCoords[5] = - _overlayVertCoords[6] = _overlayVertCoords[7] = 0; + _overlayVertCoords[2] = _overlayVertCoords[3] = + _overlayVertCoords[4] = _overlayVertCoords[5] = + _overlayVertCoords[6] = _overlayVertCoords[7] = 0; _overlayTexCoords[0] = _overlayTexCoords[1] = - _overlayTexCoords[2] = _overlayTexCoords[3] = - _overlayTexCoords[4] = _overlayTexCoords[5] = - _overlayTexCoords[6] = _overlayTexCoords[7] = 0; + _overlayTexCoords[2] = _overlayTexCoords[3] = + _overlayTexCoords[4] = _overlayTexCoords[5] = + _overlayTexCoords[6] = _overlayTexCoords[7] = 0; _mouseVertCoords[0] = _mouseVertCoords[1] = - _mouseVertCoords[2] = _mouseVertCoords[3] = - _mouseVertCoords[4] = _mouseVertCoords[5] = - _mouseVertCoords[6] = _mouseVertCoords[7] = 0; + _mouseVertCoords[2] = _mouseVertCoords[3] = + _mouseVertCoords[4] = _mouseVertCoords[5] = + _mouseVertCoords[6] = _mouseVertCoords[7] = 0; _mouseTexCoords[0] = _mouseTexCoords[1] = - _mouseTexCoords[2] = _mouseTexCoords[3] = - _mouseTexCoords[4] = _mouseTexCoords[5] = - _mouseTexCoords[6] = _mouseTexCoords[7] = 0; + _mouseTexCoords[2] = _mouseTexCoords[3] = + _mouseTexCoords[4] = _mouseTexCoords[5] = + _mouseTexCoords[6] = _mouseTexCoords[7] = 0; // Initialize the OpenGL ES context [self createContext]; |