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authorMax Horn2008-09-03 11:22:51 +0000
committerMax Horn2008-09-03 11:22:51 +0000
commit531bcf847ceef2b9eca82e0b3ef8473612889632 (patch)
tree62165f50a0cf03be924036a3249522e22dd62102 /backends/platform/iphone
parentc350ffabf3d589722b1bee95f63a783fbf39cc1b (diff)
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Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
svn-id: r34302
Diffstat (limited to 'backends/platform/iphone')
-rw-r--r--backends/platform/iphone/osys_iphone.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/platform/iphone/osys_iphone.cpp b/backends/platform/iphone/osys_iphone.cpp
index 3d5571cf3a..be42ee1f33 100644
--- a/backends/platform/iphone/osys_iphone.cpp
+++ b/backends/platform/iphone/osys_iphone.cpp
@@ -1199,11 +1199,11 @@ const char* OSystem_IPHONE::getConfigPath() {
void OSystem_IPHONE::migrateApp() {
// Migrate to the new 1.1.3 directory structure, if needed.
- FilesystemNode file("/var/mobile");
+ Common::FilesystemNode file("/var/mobile");
if (file.exists() && file.isDirectory()) {
// We have 1.1.3 or above.
s_is113OrHigher = true;
- file = FilesystemNode(SCUMMVM_ROOT_PATH);
+ file = Common::FilesystemNode(SCUMMVM_ROOT_PATH);
if (!file.exists()) {
system("mkdir " SCUMMVM_ROOT_PATH);
system("mkdir " SCUMMVM_SAVE_PATH);
@@ -1211,7 +1211,7 @@ void OSystem_IPHONE::migrateApp() {
// Copy over the prefs file
system("cp " SCUMMVM_OLD_PREFS_PATH " " SCUMMVM_PREFS_PATH);
- file = FilesystemNode(SCUMMVM_OLD_SAVE_PATH);
+ file = Common::FilesystemNode(SCUMMVM_OLD_SAVE_PATH);
// Copy over old savegames to the new directory.
if (file.exists() && file.isDirectory())
system("cp " SCUMMVM_OLD_SAVE_PATH "/* " SCUMMVM_SAVE_PATH "/");