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| author | Filippos Karapetis | 2010-06-21 20:17:59 +0000 |
|---|---|---|
| committer | Filippos Karapetis | 2010-06-21 20:17:59 +0000 |
| commit | 97dd94019cc668342ea52603891d706f3fbab5e3 (patch) | |
| tree | 437b7efb14afb6514ada4def7f4fe38825ee7f65 /backends/platform/linuxmoto/linuxmoto-events.cpp | |
| parent | 38b172e8e5339c867fe66c69d9ef70d26c20ebf3 (diff) | |
| download | scummvm-rg350-97dd94019cc668342ea52603891d706f3fbab5e3.tar.gz scummvm-rg350-97dd94019cc668342ea52603891d706f3fbab5e3.tar.bz2 scummvm-rg350-97dd94019cc668342ea52603891d706f3fbab5e3.zip | |
When loading or restarting, stop script processing if the game is being loaded or is restarting and the stack position has changed (it's always changed when loading) - fixes the case where the VM is trying to parse an invalid script
svn-id: r50121
Diffstat (limited to 'backends/platform/linuxmoto/linuxmoto-events.cpp')
0 files changed, 0 insertions, 0 deletions
