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author | David-John Willis | 2011-05-08 22:31:17 +0100 |
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committer | David-John Willis | 2011-06-11 17:07:21 +0100 |
commit | 4fcd65d885f14b88d3ef3cbdf1bbedd5884c72a7 (patch) | |
tree | 50a465813e2ec8b0c3a655fec034fcfe55c7fa23 /backends/platform/openpandora/op-backend.cpp | |
parent | 7878c1ec4933dcedf20ab20e15a671a2209c4838 (diff) | |
download | scummvm-rg350-4fcd65d885f14b88d3ef3cbdf1bbedd5884c72a7.tar.gz scummvm-rg350-4fcd65d885f14b88d3ef3cbdf1bbedd5884c72a7.tar.bz2 scummvm-rg350-4fcd65d885f14b88d3ef3cbdf1bbedd5884c72a7.zip |
OPENPANDORA: Start to cleanup the backend and move controls into remapkey.
* Work in progress.
Diffstat (limited to 'backends/platform/openpandora/op-backend.cpp')
-rw-r--r-- | backends/platform/openpandora/op-backend.cpp | 71 |
1 files changed, 51 insertions, 20 deletions
diff --git a/backends/platform/openpandora/op-backend.cpp b/backends/platform/openpandora/op-backend.cpp index 6bac4ea7d7..5231e9790d 100644 --- a/backends/platform/openpandora/op-backend.cpp +++ b/backends/platform/openpandora/op-backend.cpp @@ -20,13 +20,16 @@ * */ +#if defined(OPENPANDORA) + // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL -#include "backends/platform/openpandora/op-sdl.h" -#include "base/main.h" +#include "backends/platform/sdl/sdl-sys.h" #include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h" +#include "backends/platform/openpandora/op-sdl.h" +#include "backends/plugins/posix/posix-provider.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" @@ -35,6 +38,7 @@ #include "common/debug.h" #include "common/events.h" #include "common/file.h" +#include "common/textconsole.h" #include "common/util.h" #include "audio/mixer_intern.h" @@ -52,15 +56,29 @@ static SDL_Cursor *hiddenCursor; -static Uint32 timer_handler(Uint32 interval, void *param) { - ((DefaultTimerManager *)param)->handler(); - return interval; +OSystem_OP::OSystem_OP() + : + OSystem_POSIX() { } +//static Uint32 timer_handler(Uint32 interval, void *param) { +// ((DefaultTimerManager *)param)->handler(); +// return interval; +//} + void OSystem_OP::initBackend() { assert(!_inited); + // Create the events manager + if (_eventSource == 0) + _eventSource = new OPEventSource(); + + // Create the graphics manager + if (_graphicsManager == 0) { + _graphicsManager = new OPGraphicsManager(_eventSource); + } + // int joystick_num = ConfMan.getInt("joystick_num"); // uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER; // @@ -76,12 +94,12 @@ void OSystem_OP::initBackend() { // // Create the mixer manager - if (_mixer == 0) { - _mixerManager = new DoubleBufferSDLMixerManager(); +// if (_mixer == 0) { +// _mixerManager = new DoubleBufferSDLMixerManager(); // Setup and start mixer - _mixerManager->init(); - } +// _mixerManager->init(); +// } /* Setup default save path to be workingdir/saves */ @@ -103,7 +121,7 @@ void OSystem_OP::initBackend() { if (mkdir(savePath, 0755) != 0) warning("mkdir for '%s' failed!", savePath); -// _savefileManager = new DefaultSaveFileManager(savePath); + _savefileManager = new DefaultSaveFileManager(savePath); #ifdef DUMP_STDOUT // The OpenPandora has a serial console on the EXT connection but most users do not use this so we @@ -161,22 +179,32 @@ void OSystem_OP::initBackend() { /* Make sure SDL knows that we have a joystick we want to use. */ ConfMan.setInt("joystick_num", 0); - // Create the events manager - if (_eventSource == 0) - _eventSource = new OPEventSource(); - - // Create the graphics manager - if (_graphicsManager == 0) - _graphicsManager = new OPGraphicsManager(_eventSource); - // _graphicsMutex = createMutex(); - // Invoke parent implementation of this method + /* Pass to POSIX method to do the heavy lifting */ OSystem_POSIX::initBackend(); _inited = true; } + // enable joystick +// if (joystick_num > -1 && SDL_NumJoysticks() > 0) { +// printf("Using joystick: %s\n", SDL_JoystickName(0)); +// _joystick = SDL_JoystickOpen(joystick_num); +// } +// +// setupMixer(); + + // Note: We could implement a custom SDLTimerManager by using + // SDL_AddTimer. That might yield better timer resolution, but it would + // also change the semantics of a timer: Right now, ScummVM timers + // *never* run in parallel, due to the way they are implemented. If we + // switched to SDL_AddTimer, each timer might run in a separate thread. + // However, not all our code is prepared for that, so we can't just + // switch. Still, it's a potential future change to keep in mind. +// _timer = new DefaultTimerManager(); +// _timerID = SDL_AddTimer(10, &timer_handler, _timer); + void OSystem_OP::initSDL() { // Check if SDL has not been initialized if (!_initedSDL) { @@ -219,13 +247,14 @@ void OSystem_OP::initSDL() { // _videoMode.fullscreen = true; _initedSDL = true; + +// OSystem_POSIX::initSDL(); } } void OSystem_OP::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { /* Setup default extra data paths for engine data files and plugins */ - char workDirName[PATH_MAX+1]; if (getcwd(workDirName, PATH_MAX) == NULL) { @@ -256,3 +285,5 @@ void OSystem_OP::quit() { OSystem_POSIX::quit(); } + +#endif |