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authorDavid-John Willis2012-07-23 22:28:10 +0100
committerDavid-John Willis2012-07-24 10:08:58 +0100
commit45354676ebe14df8d382681621f1d994258dbb72 (patch)
treed98f70af12f0de457d6f577f10c130cd573e0a0b /backends/platform/openpandora
parent3d395545cb1514ba4a07a785e58782462a3b1a94 (diff)
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OPENPANDORA: Move SDL_CreateCursor hacklet from init to loadGFXMode.
* Fixes a bug that can occur on load.
Diffstat (limited to 'backends/platform/openpandora')
-rw-r--r--backends/platform/openpandora/op-backend.cpp55
1 files changed, 0 insertions, 55 deletions
diff --git a/backends/platform/openpandora/op-backend.cpp b/backends/platform/openpandora/op-backend.cpp
index dcec387f97..47cff1c740 100644
--- a/backends/platform/openpandora/op-backend.cpp
+++ b/backends/platform/openpandora/op-backend.cpp
@@ -54,8 +54,6 @@
/* Dump console info to files. */
#define DUMP_STDOUT
-static SDL_Cursor *hiddenCursor;
-
OSystem_OP::OSystem_OP()
:
OSystem_POSIX() {
@@ -179,32 +177,12 @@ void OSystem_OP::initBackend() {
/* Make sure SDL knows that we have a joystick we want to use. */
ConfMan.setInt("joystick_num", 0);
-// _graphicsMutex = createMutex();
-
/* Pass to POSIX method to do the heavy lifting */
OSystem_POSIX::initBackend();
_inited = true;
}
-// enable joystick
-// if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
-// printf("Using joystick: %s\n", SDL_JoystickName(0));
-// _joystick = SDL_JoystickOpen(joystick_num);
-// }
-//
-// setupMixer();
-
-// Note: We could implement a custom SDLTimerManager by using
-// SDL_AddTimer. That might yield better timer resolution, but it would
-// also change the semantics of a timer: Right now, ScummVM timers
-// *never* run in parallel, due to the way they are implemented. If we
-// switched to SDL_AddTimer, each timer might run in a separate thread.
-// However, not all our code is prepared for that, so we can't just
-// switch. Still, it's a potential future change to keep in mind.
-// _timer = new DefaultTimerManager();
-// _timerID = SDL_AddTimer(10, &timer_handler, _timer);
-
void OSystem_OP::initSDL() {
// Check if SDL has not been initialized
if (!_initedSDL) {
@@ -217,38 +195,7 @@ void OSystem_OP::initSDL() {
if (SDL_Init(sdlFlags) == -1)
error("Could not initialize SDL: %s", SDL_GetError());
- uint8_t hiddenCursorData = 0;
-
- hiddenCursor = SDL_CreateCursor(&hiddenCursorData, &hiddenCursorData, 8, 1, 0, 0);
-
- /* On the OpenPandora we need to work around an SDL assumption that
- returns relative mouse coordinates when you get to the screen
- edges using the touchscreen. The workaround is to set a blank
- SDL cursor and not disable it (Hackish I know).
-
- The root issues likes in the Windows Manager GRAB code in SDL.
- That is why the issue is not seen on framebuffer devices like the
- GP2X (there is no X window manager ;)).
- */
- SDL_ShowCursor(SDL_ENABLE);
- SDL_SetCursor(hiddenCursor);
- SDL_EnableUNICODE(1);
-
-// memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
-// memset(&_videoMode, 0, sizeof(_videoMode));
-// memset(&_transactionDetails, 0, sizeof(_transactionDetails));
-
-// _videoMode.mode = GFX_DOUBLESIZE;
-// _videoMode.scaleFactor = 2;
-// _videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
-// _scalerProc = Normal2x;
-// _scalerType = 0;
-
-// _videoMode.fullscreen = true;
-
_initedSDL = true;
-
-// OSystem_POSIX::initSDL();
}
}
@@ -275,8 +222,6 @@ void OSystem_OP::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
void OSystem_OP::quit() {
- SDL_FreeCursor(hiddenCursor);
-
#ifdef DUMP_STDOUT
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
fclose(stdout);