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| author | Thanasis Antoniou | 2019-05-23 00:27:46 +0300 |
|---|---|---|
| committer | Thanasis Antoniou | 2019-05-23 00:30:03 +0300 |
| commit | 17da1f23525f671bc51ff6991fb7c731c3b70c7a (patch) | |
| tree | 001a1f5aeb83bd86a43dee1ea134c0422c53fe16 /backends/platform/ps2/cd.h | |
| parent | 479a1d12ca09f5378a474e573f7b64de4486677f (diff) | |
| download | scummvm-rg350-17da1f23525f671bc51ff6991fb7c731c3b70c7a.tar.gz scummvm-rg350-17da1f23525f671bc51ff6991fb7c731c3b70c7a.tar.bz2 scummvm-rg350-17da1f23525f671bc51ff6991fb7c731c3b70c7a.zip | |
BLADERUNNER: Fix for McCoy resuming combat resting pose
In the original McCoy becomes "frozen" in a single targeting frame if shot at an enemy
Diffstat (limited to 'backends/platform/ps2/cd.h')
0 files changed, 0 insertions, 0 deletions
