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author | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
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committer | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
commit | 696897b0583ad52ebc6f7666525277847619a8ce (patch) | |
tree | 5ac2be2991e94dce32c5bb7fdb0dcc4188221503 /backends/platform/ps2/iop/rpckbd | |
parent | 05d3633eb32ead8e11435b85a9db1ddaa1482fcb (diff) | |
download | scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.gz scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.bz2 scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.zip |
Whoa! Removing trailing spaces.
svn-id: r35648
Diffstat (limited to 'backends/platform/ps2/iop/rpckbd')
-rw-r--r-- | backends/platform/ps2/iop/rpckbd/include/ps2kbd.h | 2 | ||||
-rw-r--r-- | backends/platform/ps2/iop/rpckbd/src/irx_imports.h | 2 | ||||
-rw-r--r-- | backends/platform/ps2/iop/rpckbd/src/us_keymap.h | 50 |
3 files changed, 27 insertions, 27 deletions
diff --git a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h index f16c7ca12b..bebbe73d6a 100644 --- a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h +++ b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h @@ -52,7 +52,7 @@ typedef struct _kbd_rawkey { #define PS2KBD_READMODE_RAW 2 /* Notes on read mode */ -/* In normal readmode (default) read multiples of 1 character off the keyboard file. These are +/* In normal readmode (default) read multiples of 1 character off the keyboard file. These are processed by the keymaps so that you get back ASCII data */ /* In raw readmode must read multiples of 2. First byte indicates state (i.e. Up or Down) Second byte is the USB key code for that key. This table is presented in the USB HID Usage Tables manaual diff --git a/backends/platform/ps2/iop/rpckbd/src/irx_imports.h b/backends/platform/ps2/iop/rpckbd/src/irx_imports.h index 6ecc8e5864..41a90a45f0 100644 --- a/backends/platform/ps2/iop/rpckbd/src/irx_imports.h +++ b/backends/platform/ps2/iop/rpckbd/src/irx_imports.h @@ -3,7 +3,7 @@ # ____| | ____| | | |____| # | ___| |____ ___| ____| | \ PS2DEV Open Source Project. #----------------------------------------------------------------------- -# Copyright (c) 2003 Marcus R. Brown <mrbrown@0xd6.org> +# Copyright (c) 2003 Marcus R. Brown <mrbrown@0xd6.org> # Licenced under Academic Free License version 2.0 # Review ps2sdk README & LICENSE files for further details. # diff --git a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h index 57f0686cd3..6c41e794cb 100644 --- a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h +++ b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h @@ -16,8 +16,8 @@ /* Default US keymap */ -u8 us_keymap[PS2KBD_KEYMAP_SIZE] = - { +u8 us_keymap[PS2KBD_KEYMAP_SIZE] = + { 0, 0, 0, @@ -83,7 +83,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] = 0, // F5 0, // F6 0, // F7 - 0, // F8 + 0, // F8 0, // F9 0, // F10 0, // F11 @@ -92,7 +92,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] = 0, // Scroll Lock 0, // Pause 0, // Insert - 0, // Home + 0, // Home 0, // Pg Up 0, // Delete 0, // End @@ -102,7 +102,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] = 0, // Down 0, // Up 0, // Numlock - '/', // Keypad + '/', // Keypad '*', '-', '+', @@ -276,7 +276,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] = 0 }; -u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] = +u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] = { 0, 0, @@ -343,7 +343,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] = 0, // F5 0, // F6 0, // F7 - 0, // F8 + 0, // F8 0, // F9 0, // F10 0, // F11 @@ -352,7 +352,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] = 0, // Scroll Lock 0, // Pause 0, // Insert - 0, // Home + 0, // Home 0, // Pg Up 0, // Delete 0, // End @@ -362,7 +362,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] = 0, // Down 0, // Up 0, // Numlock - '/', // Keypad + '/', // Keypad '*', '-', '+', @@ -536,7 +536,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] = 0 }; -u8 us_keycap[PS2KBD_KEYMAP_SIZE] = +u8 us_keycap[PS2KBD_KEYMAP_SIZE] = { 0, 0, @@ -603,7 +603,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] = 0, // F5 0, // F6 0, // F7 - 0, // F8 + 0, // F8 0, // F9 0, // F10 0, // F11 @@ -612,7 +612,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] = 0, // Scroll Lock 0, // Pause 0, // Insert - 0, // Home + 0, // Home 0, // Pg Up 0, // Delete 0, // End @@ -622,7 +622,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] = 0, // Down 0, // Up 0, // Numlock - 0, // Keypad + 0, // Keypad 0, 0, 0, @@ -796,7 +796,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] = 0 }; -u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = { +u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = { 0, 0, @@ -863,7 +863,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = { 5, // F5 6, // F6 7, // F7 - 8, // F8 + 8, // F8 9, // F9 10, // F10 11, // F11 @@ -872,7 +872,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = { 33, // Scroll Lock 34, // Pause 35, // Insert - 36, // Home + 36, // Home 37, // Pg Up 38, // Delete 39, // End @@ -882,7 +882,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = { 43, // Down 44, // Up 0, // Numlock - 0, // Keypad / + 0, // Keypad / 0, // Keypad * 0, // Keypad - 0, // Keypad + @@ -1056,7 +1056,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = { 0 }; -u8 us_control_map[PS2KBD_KEYMAP_SIZE] = { +u8 us_control_map[PS2KBD_KEYMAP_SIZE] = { 0, 0, @@ -1123,7 +1123,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = { 0, // F5 0, // F6 0, // F7 - 0, // F8 + 0, // F8 0, // F9 0, // F10 0, // F11 @@ -1132,7 +1132,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = { 0, // Scroll Lock 0, // Pause 0, // Insert - 0, // Home + 0, // Home 0, // Pg Up 0, // Delete 0, // End @@ -1142,7 +1142,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = { 0, // Down 0, // Up 0, // Numlock - 0, // Keypad + 0, // Keypad 0, 0, 0, @@ -1316,7 +1316,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = { 0 }; -u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = { +u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = { 0, 0, @@ -1383,7 +1383,7 @@ u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = { 0, // F5 0, // F6 0, // F7 - 0, // F8 + 0, // F8 0, // F9 0, // F10 0, // F11 @@ -1392,7 +1392,7 @@ u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = { 0, // Scroll Lock 0, // Pause 0, // Insert - 0, // Home + 0, // Home 0, // Pg Up 0, // Delete 0, // End @@ -1402,7 +1402,7 @@ u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = { 0, // Down 0, // Up 0, // Numlock - 0, // Keypad + 0, // Keypad 0, 0, 0, |