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author | Max Lingua | 2009-03-04 03:55:00 +0000 |
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committer | Max Lingua | 2009-03-04 03:55:00 +0000 |
commit | 804910c42219ddbbc428f619515952c1474e9096 (patch) | |
tree | 45d7676d7e6033b9ea14c71ff6527fc7e949cf8a /backends/platform/ps2/irxboot.h | |
parent | 3a35b5b5f25a6ff5d20be5374bdb505f51ee3a43 (diff) | |
download | scummvm-rg350-804910c42219ddbbc428f619515952c1474e9096.tar.gz scummvm-rg350-804910c42219ddbbc428f619515952c1474e9096.tar.bz2 scummvm-rg350-804910c42219ddbbc428f619515952c1474e9096.zip |
- 0.13.x friendly ;-)
- new GUI/themes
- no more funky colors!
- load/delete saved games
- cleaned-up Makefile.PS2 :
- dropped multiple extra paths
- dropped deprecated deps (UCL, MPEG2)
- all possible devices are supported to store, play and save games:
- CD
- HD
- USB
- MC
- REMOTE ! (this could actually be anywhere on the internet
as long as you run "ps2client listen" on the machine on
the other side that hosts the games)
- tested from :
- ps2link
- uLE
- toxicOS
- tested with:
- bass
- bs1
- mi1
- comi
- indy4
- ft
- ite
- ihnm
- elvira1
- dig
- kyra
- lure
- simon2
- goblins1
Played all those games in 1 session using RTL. Very smooth,
sub-second RTL experience. No crash!
- new PAL/NTSC detection : we are now reading the flavor from PS2 ROM,
it should work on all PS2 slim too
- new PAL TV centering : no more missing chunk of games on top/bottom
- we can now read the savefiles from Linux/SDL and other backends!
if you add that you can read them from remote together with the
games that you already have there, you can imagine the fun ;-)
- we fully implement RTL with every games/engine
- we nicely reboot / shutdown on quit
- fully support for themes/savegames paths. Run from MC, play the
games on remote and store your data on USB or HD. No limits!
- universal write/read for every media (of course no write on CD/DVD!)
- fully async / DMA read-write access to every media (even MC!)
- optimized cache/read-ahead for every media - now COMI is fast and
enjoyable from remote as it is from CD ;-)
- non polluting MC storage, just 1 folder + 1 icon, so that you can
copy all your settings / saved games to another MC in one go!
svn-id: r39102
Diffstat (limited to 'backends/platform/ps2/irxboot.h')
-rw-r--r-- | backends/platform/ps2/irxboot.h | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/backends/platform/ps2/irxboot.h b/backends/platform/ps2/irxboot.h index 612d7f61c5..82ae06518c 100644 --- a/backends/platform/ps2/irxboot.h +++ b/backends/platform/ps2/irxboot.h @@ -33,11 +33,12 @@ enum IrxFlags { SYSTEM = 1, USB = 2, HDD = 3, - TYPEMASK = 3, + NET = 4, + TYPEMASK = 7, - OPTIONAL = 4, - DEPENDANCY = 8, - NOT_HOST = 16 + OPTIONAL = 8, + DEPENDANCY = 16, + NOT_HOST = 32 }; enum IrxPurpose { @@ -46,7 +47,8 @@ enum IrxPurpose { USB_DRIVER, MOUSE_DRIVER, KBD_DRIVER, - MASS_DRIVER + MASS_DRIVER, + NET_DRIVER }; enum IrxLocation { @@ -54,12 +56,14 @@ enum IrxLocation { IRX_FILE }; +/* enum BootDevice { HOST = 0, CDROM, - OTHER, - UNKNOWN + MASS, + OTHER }; +*/ struct IrxFile { const char *name; @@ -80,7 +84,6 @@ struct IrxReference { int errorCode; }; -BootDevice detectBootPath(const char *elfPath, char *bootPath); int loadIrxModules(int device, const char *irxPath, IrxReference **modules); #endif // __IRXBOOT_H__ |