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author | Jaromir Wysoglad | 2019-06-05 12:44:49 +0200 |
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committer | Thierry Crozat | 2019-07-28 15:09:14 +0100 |
commit | be450f096794093ee6c7fa9d97cbd43038e35242 (patch) | |
tree | 84b2354b0e21404c059d577eef00369d2125a733 /backends/platform/ps2/ps2input.cpp | |
parent | 3a5ea64e9cb41c83dd85eec32db228ebcfd850f6 (diff) | |
download | scummvm-rg350-be450f096794093ee6c7fa9d97cbd43038e35242.tar.gz scummvm-rg350-be450f096794093ee6c7fa9d97cbd43038e35242.tar.bz2 scummvm-rg350-be450f096794093ee6c7fa9d97cbd43038e35242.zip |
SUPERNOVA2: Change saving of room variables
Change the way room variables are saved, so it is
more like the original code and also thanks to this
they get saved and loaded when the game is saved/loaded
Diffstat (limited to 'backends/platform/ps2/ps2input.cpp')
0 files changed, 0 insertions, 0 deletions